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Defines
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| #define |
RTS_SHADER_FLAG_NONE 0x00000000 |
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Nothing interesting happened since the last refresh.
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| #define |
RTS_SHADER_FLAG_PARAM_CHANGE 0x00000001 |
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A parameter of the shader has changed.
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| #define |
RTS_SHADER_FLAG_FIRST 0x00000002 |
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Not implemented. The shader is the first node in the shader tree (the first node executed).
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| #define |
RTS_SHADER_FLAG_LAST 0x00000004 |
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Not implemented. The shader is the last node in the shader tree (the last shader executed).
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| #define |
RTS_SHADER_FLAG_TREE_CHANGE 0x00000008 |
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The topology of the shader tree on the owner material has changed since the last refresh. For example, a node was connected or disconnected.
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