_XSI_RTS_Attribute Struct Reference

Defines the attributes to consider when rendering geometry data. These XSI_RTS_Attribute structs are returned in the GetAttributeList callback function. More...

#include <XSI_rtshaders.h>

List of all members.

Public Attributes

char *  m_szName
eStandardVertexAttribute  m_eVertexAttrib


Detailed Description

Defines the attributes to consider when rendering geometry data. These XSI_RTS_Attribute structs are returned in the GetAttributeList callback function.

This structure holds the name of a single vertex attribute and optionally, its standard vertex attribute hardware slot.

Parameters:
m_szName  The name of the attribute
m_eVertexAttrib  The standard vertex attribute hardware slot
See also:
eStandardVertexAttribute, GetAttributeList, IRTSExecutionState::DrawGeometry, IRTSExecutionState::GetAttributeDescriptorFromMapping, Geometry Data, Execution Flow


Member Data Documentation

char* m_szName

Name of a vertex attribute

eStandardVertexAttribute m_eVertexAttrib

Standard vertex attribute hardware slot


The documentation for this struct was generated from the following file: