tagXSI_RTS_Texture Struct Reference

#include <XSI_rtshaders.h>

List of all members.

Public Attributes

char *  m_pchPath
ULONG  m_lWidth
ULONG  m_lHeight
ULONG  m_lNbChannels
ULONG  m_lPixelType
ULONG  m_lBufferSize
unsigned char *  m_pBuffer
ULONG  m_lDirty


Detailed Description

The XSI_RTS_Texture structure represents a texture.


Member Data Documentation

char* m_pchPath

The path of the image for this texture

ULONG m_lWidth

The width of the image

ULONG m_lHeight

The height of the image

ULONG m_lNbChannels

The number of channels

ULONG m_lPixelType

The type of pixel

ULONG m_lBufferSize

The size of the pixel buffer

unsigned char* m_pBuffer

The pixel buffer

ULONG m_lDirty

The texture is dirty and should be refreshed


The documentation for this struct was generated from the following file: