siDisplayCallback

Description

Types of display callbacks used by the CGraphicSequencer class for the Open Graphic Sequencer.

C# Syntax

siDisplayCallback.siUndefined                                               // 0
siDisplayCallback.siPreBeginFrame                                           // 1
siDisplayCallback.siBeginFrame                                              // 2
siDisplayCallback.siPostBeginFrame                                          // 3
siDisplayCallback.siPrePass                                                 // 4
siDisplayCallback.siPass                                                    // 5
siDisplayCallback.siPostPass                                                // 6
siDisplayCallback.siPreEndFrame                                             // 7
siDisplayCallback.siEndFrame                                                // 8
siDisplayCallback.siPostEndFrame                                            // 9
siDisplayCallback.siRenderFrame                                             // 10

Constant

Value

Description

siUndefined

0

Undefined.

siPreBeginFrame

1

Fired just before a new frame begins.

siBeginFrame

2

Fired when a new frame begins.

siPostBeginFrame

3

Fired after the frame has begun.

siPrePass

4

Fired before each XGS display pass.

siPass

5

Fired XGS display pass callback.

siPostPass

6

Fired after each XGS display pass.

siPreEndFrame

7

Fired just before the frame ends.

siEndFrame

8

Fired when the frame ends.

siPostEndFrame

9

Fired after the frame has ended.

siRenderFrame

10

Fired after MentalRay renders a frame, or after a render region is finished rendering a frame.

Applies To

CGraphicSequencer::RegisterDisplayCallback



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