siShaderCnxPointType

Description

This enumeration type specifies what kind of shader port connections you are interested in when using the RemoveAllShadersFromCnxPoint command.

C# Syntax

siShaderCnxPointType.siShaderCnxPointNone                                   // 0
siShaderCnxPointType.siShaderCnxPointBasePorts                              // 1
siShaderCnxPointType.siShaderCnxPointTextureLayerPorts                      // 2
siShaderCnxPointType.siShaderCnxPointAll                                    // 65535

Constant

Value

Description

siShaderCnxPointNone

0

Reference none of the connections on a parameter. (not normally used)

siShaderCnxPointBasePorts

1

Reference only regular shader connections (not including texture layer port connections). "Regular connections" refers to connections of one shader to another.

siShaderCnxPointTextureLayerPorts

2

Reference texture layer port connections only.

siShaderCnxPointAll

65535

Reference all types of shader connections, including both regular and texture layer port connections.

Applies To

RemoveAllShadersFromCnxPoint



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