| Add2DChain(const MATH::CVector3 &in_rootPos, const MATH::CVector3 &in_effPos, const MATH::CVector3 &in_normPlane, si2DChainAlignType in_alignType, const CString &in_name, ChainRoot &io_chainroot) |
X3DObject |
|
| Add3DChain(const MATH::CVector3 &in_rootPos, const MATH::CVector3 &in_effPos, const MATH::CVector3 &in_normPlane, const CString &in_name, ChainRoot &io_chainroot) |
X3DObject |
|
| AddCamera(const CString &in_preset, const CString &in_name, Camera &io_camera) |
X3DObject |
|
| AddCameraRig(const CString &in_preset, const CString &in_name, CameraRig &io_rig) |
X3DObject |
|
| AddChild(const CRefArray &in_objects) |
X3DObject |
|
| AddControl(const CString &in_preset, const CRefArray &in_objects, const CString &in_name, X3DObject &io_3dobj) |
X3DObject |
|
| AddCustomOp(const CString &in_type, const CRefArray &in_inputs=CRefArray(), const CString &in_name=L"", siConstructionMode in_mode=siConstructionModeDefault, CStatus *io_pst=0) |
ProjectItem |
|
| AddCustomProperty(const CString &in_name, bool in_bBranch, CustomProperty &out_customprop) |
SceneItem |
|
| AddGeometry(const CString &in_geompreset, const CString &in_convpreset, const CString &in_name, X3DObject &io_3dobj) |
X3DObject |
|
| AddLattice(const CString &in_preset, const CRefArray &in_objects, const CString &in_name, X3DObject &io_3dobj) |
X3DObject |
|
| AddLight(const CString &in_preset, bool in_bInterest, const CString &in_name, Light &io_light) |
X3DObject |
|
| AddLightRig(const CString &in_preset, const CString &in_name, LightRig &io_rig) |
X3DObject |
|
| AddMaterial(const CString &in_preset, bool in_branch, const CString &in_name, Material &io_mat) |
SceneItem |
|
| AddModel(const CRefArray &in_objects, const CString &in_name, Model &io_3dobj) |
X3DObject |
|
| AddNull(const CString &in_name, Null &io_null) |
X3DObject |
|
| AddNurbsCurve(const CNurbsCurveData &in_curveData, siNurbsFormat in_nurbsFormat, const CString &in_name, X3DObject &io_3dobj) |
X3DObject |
|
| AddNurbsCurveList(const CNurbsCurveDataArray &in_curveDataArray, siNurbsFormat in_nurbsFormat, const CString &in_name, X3DObject &io_3dobj) |
X3DObject |
|
| AddNurbsSurface(const CNurbsSurfaceData &in_surfaceData, siNurbsFormat in_nurbsFormat, const CString &in_name, X3DObject &io_3dobj) |
X3DObject |
|
| AddNurbsSurfaceMesh(const CNurbsSurfaceDataArray &in_surfaceDataArray, siNurbsFormat in_nurbsFormat, const CString &in_name, X3DObject &io_3dobj) |
X3DObject |
|
| AddParticleCloud(const CRefArray &in_parTypes, const CString &in_name, ParticleCloud &out_particlecloud) |
X3DObject |
|
| AddPolygonMesh(const CString &in_name, X3DObject &out_3dobj, CMeshBuilder &out_meshBuilder) |
X3DObject |
|
| AddPolygonMesh(const MATH::CVector3Array &in_vertices, const CLongArray &in_polygonData, const CString &in_name, X3DObject &io_3dobj) |
X3DObject |
|
| AddPrimitive(const CString &in_preset, const CString &in_name, X3DObject &io_3dobj) |
X3DObject |
|
| AddProperty(const CString &in_preset, bool in_bBranch=false, const CString &in_name=CString()) |
SceneItem |
|
| AddProperty(const CString &in_preset, bool in_bBranch, const CString &in_name, Property &out_prop) |
SceneItem |
|
| AddScriptedOp(const CString &in_code=L"", const CRefArray &in_inputs=CRefArray(), const CString &in_name=L"", const CString &in_language=L"", siConstructionMode in_mode=siConstructionModeDefault, CStatus *out_pst=0) |
ProjectItem |
|
| AddScriptedOpFromFile(const CString &in_filename=L"", const CRefArray &in_inputs=CRefArray(), const CString &in_name=L"", const CString &in_language=L"", siConstructionMode in_mode=siConstructionModeDefault, CStatus *out_pst=0) |
ProjectItem |
|
| ApplyEnvelope(const CRefArray &in_deformers, siBranchFlag in_DeformOnBranch, siBranchFlag in_EnvOnBranch, Envelope &io_env) |
SceneItem |
|
| BelongsTo(const CString &in_family) const |
ProjectItem |
|
| Camera() |
Camera |
|
| Camera(const CRef &in_ref) |
Camera |
|
| Camera(const Camera &in_obj) |
Camera |
|
| CBase() |
CBase |
|
| Directed() |
Directed |
|
| Directed(const CRef &in_ref) |
Directed |
|
| Directed(const Directed &in_obj) |
Directed |
|
| EvaluateAt(double in_dFrame=DBL_MAX) |
ProjectItem |
|
| FindChild(const CString &in_name, const CString &in_type, const CStringArray &in_famArray, bool in_bRecursive=true) const |
X3DObject |
|
| FindChildren(const CString &in_name, const CString &in_type, const CStringArray &in_famArray, bool in_bRecursive=true) const |
X3DObject |
|
| FindShaders(const CString &in_filtername) const |
Camera |
|
| GetActivePrimitive() const |
X3DObject |
|
| GetAllImageClips() const |
Camera |
|
| GetAllShaders() const |
Camera |
|
| GetAnimatedParameters(siSourceType in_sourceType=siAnySource, bool in_bLocal=false) const |
ProjectItem |
|
| GetApplication() const |
SIObject |
|
| GetBranchFlag() const |
ProjectItem |
|
| GetCapabilities() const |
ProjectItem |
|
| GetCategories() const |
SIObject |
|
| GetChildren() const |
X3DObject |
|
| GetClassID() const |
Camera |
[virtual] |
| GetClassIDName() const |
CBase |
|
| GetEnvelopes() const |
SceneItem |
|
| GetFamilies() const |
ProjectItem |
|
| GetFullName() const |
SIObject |
|
| GetHelp() const |
SIObject |
|
| GetICEAttributeFromName(const CString &in_name) const |
ProjectItem |
|
| GetICEAttributes() const |
ProjectItem |
|
| GetInterest() const |
Directed |
|
| GetKinematics() const |
X3DObject |
|
| GetLocalProperties() const |
SceneItem |
|
| GetLocalRotation() const |
X3DObject |
|
| GetLocalScaling() const |
X3DObject |
|
| GetLocalTranslation() const |
X3DObject |
|
| GetLockLevel() |
ProjectItem |
|
| GetLockOwners(siLockLevel in_eLevel=siLockLevelAll, bool in_bLocal=false) const |
ProjectItem |
|
| GetLockOwners() const |
ProjectItem |
|
| GetLockType() |
ProjectItem |
|
| GetMaterial() const |
SceneItem |
|
| GetMaterials() const |
X3DObject |
|
| GetModel() const |
ProjectItem |
|
| GetModels(bool in_recursive=true) const |
X3DObject |
|
| GetName() const |
SIObject |
|
| GetNestedObjects() const |
SIObject |
|
| GetNodeAnimatedParameters(siSourceType in_sourceType=siAnySource, bool in_bLocal=false) const |
X3DObject |
|
| GetObjectID() const |
ProjectItem |
|
| GetOrigin() const |
SIObject |
|
| GetOriginPath() const |
SIObject |
|
| GetOwners() const |
ProjectItem |
|
| GetParameter(const CString &in_scriptname) const |
ProjectItem |
|
| GetParameters() const |
ProjectItem |
|
| GetParameterValue(const CString &in_scriptname, double in_time=DBL_MAX) const |
ProjectItem |
|
| GetParent() const |
SIObject |
|
| GetParent3DObject() const |
ProjectItem |
|
| GetPPGLayout() const |
ProjectItem |
|
| GetPrimitives() const |
X3DObject |
|
| GetProperties() const |
SceneItem |
|
| GetRef() const |
CBase |
|
| GetRigidBodyAccessor() const |
X3DObject |
|
| GetRigidConstraintAccessor() const |
X3DObject |
|
| GetSelected(siBranchFlag in_branchFlag=siNode) const |
ProjectItem |
|
| GetShaderInputType(const CString &in_paramscriptname) const |
Camera |
|
| GetShaders() const |
Camera |
|
| GetShapeAnimatedClusters() const |
X3DObject |
|
| GetStaticKinematicState() const |
X3DObject |
|
| GetTaggedParameters(siTags in_tags=siTagAll, bool in_bLocal=false) const |
ProjectItem |
|
| GetType() const |
SIObject |
|
| GetUniqueName() const |
SIObject |
|
| HasStaticKinematicState() const |
X3DObject |
|
| IsA(siClassID in_ClassID) const |
Camera |
[virtual] |
| XSI::CBase::IsA(const CRef &in_ref) const |
CBase |
|
| IsAnimated(siSourceType in_sourceType=siAnySource, bool in_bLocal=false) const |
ProjectItem |
|
| IsEqualTo(const CRef &in_ref) const |
SIObject |
|
| IsKindOf(const CString &in_objectType) const |
ProjectItem |
|
| IsLocked() |
ProjectItem |
|
| IsNodeAnimated(siSourceType in_sourceType=siAnySource, bool in_bLocal=false) const |
X3DObject |
|
| IsRelationship(siPSetRelationship in_PSetRelationship) const |
ProjectItem |
|
| IsValid() const |
CBase |
|
| operator CRef &() |
CBase |
|
| operator!=(const CBase &in_obj) const |
CBase |
|
| operator=(const Camera &in_obj) |
Camera |
|
| operator=(const CRef &in_ref) |
Camera |
|
| XSI::Directed::operator=(const Directed &in_obj) |
Directed |
|
| XSI::X3DObject::operator=(const X3DObject &in_obj) |
X3DObject |
|
| XSI::SceneItem::operator=(const SceneItem &in_obj) |
SceneItem |
|
| XSI::ProjectItem::operator=(const ProjectItem &in_obj) |
ProjectItem |
|
| XSI::SIObject::operator=(const SIObject &in_obj) |
SIObject |
|
| operator==(const CBase &in_obj) const |
CBase |
|
| ProjectItem() |
ProjectItem |
|
| ProjectItem(const CRef &in_ref) |
ProjectItem |
|
| ProjectItem(const ProjectItem &in_obj) |
ProjectItem |
|
| PutCapabilityFlag(siCapabilities in_flag, bool in_bEnable) |
ProjectItem |
|
| PutInterest(const X3DObject &in_obj) |
Directed |
|
| PutLocalRotation(MATH::CRotation in_rotation) |
X3DObject |
|
| PutLocalScaling(MATH::CVector3 in_scaling) |
X3DObject |
|
| PutLocalTranslation(MATH::CVector3 in_translation) |
X3DObject |
|
| PutName(const CString &in_name) |
SIObject |
|
| PutParameterValue(const CString &in_scriptname, bool in_val, double in_time=DBL_MAX) |
ProjectItem |
|
| PutParameterValue(const CString &in_scriptname, double in_val, double in_time=DBL_MAX) |
ProjectItem |
|
| PutParameterValue(const CString &in_scriptname, float in_val, double in_time=DBL_MAX) |
ProjectItem |
|
| PutParameterValue(const CString &in_scriptname, short in_val, double in_time=DBL_MAX) |
ProjectItem |
|
| PutParameterValue(const CString &in_scriptname, LONG in_val, double in_time=DBL_MAX) |
ProjectItem |
|
| PutParameterValue(const CString &in_scriptname, LLONG in_val, double in_time=DBL_MAX) |
ProjectItem |
|
| PutParameterValue(const CString &in_scriptname, const CValue &in_val, double in_time=DBL_MAX) |
ProjectItem |
|
| PutParameterValue(const CString &in_scriptname, const CRef &in_val, double in_time=DBL_MAX) |
ProjectItem |
|
| PutParameterValue(const CString &in_scriptname, const CString &in_val, double in_time=DBL_MAX) |
ProjectItem |
|
| PutSelected(bool in_newState, siBranchFlag in_branchFlag=siNode) |
ProjectItem |
|
| RemoveChild(const CRefArray &in_objects) |
X3DObject |
|
| RemoveFromParent() |
X3DObject |
|
| ResetObject() |
CBase |
|
| SceneItem() |
SceneItem |
|
| SceneItem(const CRef &in_ref) |
SceneItem |
|
| SceneItem(const SceneItem &in_obj) |
SceneItem |
|
| SetLock(siLockLevel in_level=siLockLevelAll) |
ProjectItem |
|
| SetMaterial(Material &in_Material) |
SceneItem |
|
| SetObject(const CRef &in_obj) |
CBase |
|
| SIObject() |
SIObject |
|
| SIObject(const CRef &in_ref) |
SIObject |
|
| SIObject(const SIObject &in_obj) |
SIObject |
|
| UnSetLock(siLockLevel in_level=siLockLevelAll, const CString &in_password=CString()) |
ProjectItem |
|
| X3DObject() |
X3DObject |
|
| X3DObject(const CRef &in_ref) |
X3DObject |
|
| X3DObject(const X3DObject &in_obj) |
X3DObject |
|
| ~Camera() |
Camera |
|
| ~CBase() |
CBase |
[virtual] |
| ~Directed() |
Directed |
|
| ~ProjectItem() |
ProjectItem |
|
| ~SceneItem() |
SceneItem |
|
| ~SIObject() |
SIObject |
|
| ~X3DObject() |
X3DObject |
|