OGLLight Class Reference

Related Scripting Object: OGLLight

The OGLLight object represents the OGL light properties of a Light object. More...

#include <xsi_ogllight.h>

Inheritance diagram for OGLLight:

CBase List of all members.

Public Member Functions

  OGLLight ()
  ~OGLLight ()
  OGLLight (const CRef &in_ref)
  OGLLight (const OGLLight &in_obj)
bool  IsA (siClassID in_ClassID) const
siClassID  GetClassID () const
OGLLight operator= (const OGLLight &in_obj)
OGLLight operator= (const CRef &in_ref)
siLightType  GetType () const
CColor  GetColor () const
MATH::CVector3  GetLightPosition () const
MATH::CVector3  GetLightInterestPosition () const
double  GetConeAngle () const

Detailed Description

The OGLLight object represents the OGL light properties of a Light object.

OGLLight objects are read-only.

See also:
Light
Example:
        using namespace XSI;
        Application app;
        Model root = app.GetActiveSceneRoot();

        Light myLight;
        root.AddLight( L"Spot", false, L"", myLight);

        OGLLight myOGLLight(myLight.GetOGLLight());

        app.LogMessage( L"The light is of type : " + myOGLLight.GetType() );


Constructor & Destructor Documentation

OGLLight (  ) 

Default constructor.

~OGLLight (  ) 

Default destructor.

OGLLight ( const CRef in_ref  ) 

Constructor.

Parameters:
in_ref  constant reference object.

OGLLight ( const OGLLight in_obj  ) 

Copy constructor.

Parameters:
in_obj  constant class object.


Member Function Documentation

bool IsA ( siClassID  in_ClassID  )  const [virtual]

Returns true if a given class type is compatible with this API class.

Parameters:
in_ClassID  class type.
Returns:
true if the class is compatible, false otherwise.

Reimplemented from CBase.

siClassID GetClassID (  )  const [virtual]

Returns the type of the API class.

Returns:
The class type.

Implements CBase.

OGLLight& operator= ( const OGLLight in_obj  ) 

Creates an object from another object. The newly created object is set to empty if the input object is not compatible.

Parameters:
in_obj  constant class object.
Returns:
The new OGLLight object.

OGLLight& operator= ( const CRef in_ref  ) 

Creates an object from a reference object. The newly created object is set to empty if the input reference object is not compatible.

Parameters:
in_ref  constant class object.
Returns:
The new OGLLight object.

siLightType GetType (  )  const

Returns the type of light.

Returns:
The type of light.

CColor GetColor (  )  const

Returns the color for this light.

Returns:
The color of the light.

MATH::CVector3 GetLightPosition (  )  const

Returns the vector position of the light.

Returns:
The vector position of the light.

MATH::CVector3 GetLightInterestPosition (  )  const

Returns the interest vector position of the light.

Returns:
The interest position vector of the light.

double GetConeAngle (  )  const

Returns the cone angle for a spot light.

Returns:
The cone angle for a spot light.


The documentation for this class was generated from the following file: