| AddCustomOp(const CString &in_type, const CRefArray &in_inputs=CRefArray(), const CString &in_name=L"", siConstructionMode in_mode=siConstructionModeDefault, CStatus *io_pst=0) |
ProjectItem |
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| AddProperty(const CString &in_preset, bool in_bBranch=false, const CString &in_name=CString()) |
Shader |
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| AddScriptedOp(const CString &in_code=L"", const CRefArray &in_inputs=CRefArray(), const CString &in_name=L"", const CString &in_language=L"", siConstructionMode in_mode=siConstructionModeDefault, CStatus *out_pst=0) |
ProjectItem |
|
| AddScriptedOpFromFile(const CString &in_filename=L"", const CRefArray &in_inputs=CRefArray(), const CString &in_name=L"", const CString &in_language=L"", siConstructionMode in_mode=siConstructionModeDefault, CStatus *out_pst=0) |
ProjectItem |
|
| AddSharedTextureLayer(const TextureLayer &in_layer, bool in_bAfter=true, const TextureLayer &in_refLayer=TextureLayer()) |
Shader |
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| BelongsTo(const CString &in_family) const |
ProjectItem |
|
| CBase() |
CBase |
|
| CreateTextureLayer(const CString &in_strName=CString(), bool in_bAfter=true, const TextureLayer &in_refLayer=TextureLayer()) |
Shader |
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| EvaluateAt(double in_dFrame=DBL_MAX) |
ProjectItem |
|
| GetAllImageClips() const |
Shader |
|
| GetAllShaders() const |
Shader |
|
| GetAnimatedParameters(siSourceType in_sourceType=siAnySource, bool in_bLocal=false) const |
ProjectItem |
|
| GetApplication() const |
SIObject |
|
| GetBranchFlag() const |
ProjectItem |
|
| GetCapabilities() const |
ProjectItem |
|
| GetCategories() const |
SIObject |
|
| GetClassID() const |
Shader |
[virtual] |
| GetClassIDName() const |
CBase |
|
| GetCodePath(const CString &in_strRenderer) const |
Shader |
|
| GetCodeText(const CString &in_strRenderer) const |
Shader |
|
| GetColorParameterValue(const CString &in_name, float &out_red, float &out_green, float &out_blue, float &out_alpha, double in_time=DBL_MAX) |
Shader |
|
| GetFamilies() const |
ProjectItem |
|
| GetFullName() const |
SIObject |
|
| GetHelp() const |
SIObject |
|
| GetICEAttributeFromName(const CString &in_name) const |
ProjectItem |
|
| GetICEAttributes() const |
ProjectItem |
|
| GetImageClips() const |
Shader |
|
| GetLockLevel() |
ProjectItem |
|
| GetLockOwners(siLockLevel in_eLevel=siLockLevelAll, bool in_bLocal=false) const |
ProjectItem |
|
| GetLockOwners() const |
ProjectItem |
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| GetLockType() |
ProjectItem |
|
| GetModel() const |
ProjectItem |
|
| GetName() const |
SIObject |
|
| GetNestedObjects() const |
SIObject |
|
| GetObjectID() const |
ProjectItem |
|
| GetOrigin() const |
SIObject |
|
| GetOriginPath() const |
SIObject |
|
| GetOutputType() const |
Shader |
|
| GetOutputType2() const |
Shader |
|
| GetOwners() const |
ProjectItem |
|
| GetParameter(const CString &in_scriptname) const |
ProjectItem |
|
| GetParameters() const |
ProjectItem |
|
| GetParameterValue(const CString &in_scriptname, double in_time=DBL_MAX) const |
ProjectItem |
|
| GetParent() const |
SIObject |
|
| GetParent3DObject() const |
ProjectItem |
|
| GetPortDisplayName(const CString &in_portScriptName) const |
Shader |
|
| GetPPGLayout() const |
ProjectItem |
|
| GetProgID() const |
Shader |
|
| GetProperties() const |
Shader |
|
| GetRef() const |
CBase |
|
| GetRendererOption(const CString &in_strRenderer, const CString &in_strOption) const |
Shader |
|
| GetRoot(void) const |
Shader |
|
| GetSelected(siBranchFlag in_branchFlag=siNode) const |
ProjectItem |
|
| GetShaderContainer() const |
Shader |
|
| GetShaderInputType(const CString &in_scriptname) const |
Shader |
|
| GetShaderParameterTargets(const CString &in_paramscriptname) const |
Shader |
|
| GetShaderParameterType(const CString &in_paramscriptname, bool &out_input) const |
Shader |
|
| GetShaders() const |
Shader |
|
| GetShaderType() const |
Shader |
|
| GetSymbolName(const CString &in_strRenderer) const |
Shader |
|
| GetTaggedParameters(siTags in_tags=siTagAll, bool in_bLocal=false) const |
ProjectItem |
|
| GetTextureLayers() const |
Shader |
|
| GetType() const |
SIObject |
|
| GetUniqueName() const |
SIObject |
|
| HasRenderer(const CString &in_strRenderer) const |
Shader |
|
| IsA(siClassID in_ClassID) const |
Shader |
[virtual] |
| XSI::CBase::IsA(const CRef &in_ref) const |
CBase |
|
| IsAnimated(siSourceType in_sourceType=siAnySource, bool in_bLocal=false) const |
ProjectItem |
|
| IsEqualTo(const CRef &in_ref) const |
SIObject |
|
| IsKindOf(const CString &in_objectType) const |
ProjectItem |
|
| IsLocked() |
ProjectItem |
|
| IsRelationship(siPSetRelationship in_PSetRelationship) const |
ProjectItem |
|
| IsValid() const |
CBase |
|
| operator CRef &() |
CBase |
|
| operator!=(const CBase &in_obj) const |
CBase |
|
| operator=(const Shader &in_obj) |
Shader |
|
| operator=(const CRef &in_ref) |
Shader |
|
| XSI::ProjectItem::operator=(const ProjectItem &in_obj) |
ProjectItem |
|
| XSI::SIObject::operator=(const SIObject &in_obj) |
SIObject |
|
| operator==(const CBase &in_obj) const |
CBase |
|
| ProjectItem() |
ProjectItem |
|
| ProjectItem(const CRef &in_ref) |
ProjectItem |
|
| ProjectItem(const ProjectItem &in_obj) |
ProjectItem |
|
| PutCapabilityFlag(siCapabilities in_flag, bool in_bEnable) |
ProjectItem |
|
| PutColorParameterValue(const CString &in_name, float in_red, float in_green, float in_blue, float in_alpha=1.0f, double in_time=DBL_MAX) |
Shader |
|
| PutName(const CString &in_name) |
SIObject |
|
| PutParameterValue(const CString &in_scriptname, bool in_val, double in_time=DBL_MAX) |
ProjectItem |
|
| PutParameterValue(const CString &in_scriptname, double in_val, double in_time=DBL_MAX) |
ProjectItem |
|
| PutParameterValue(const CString &in_scriptname, float in_val, double in_time=DBL_MAX) |
ProjectItem |
|
| PutParameterValue(const CString &in_scriptname, short in_val, double in_time=DBL_MAX) |
ProjectItem |
|
| PutParameterValue(const CString &in_scriptname, LONG in_val, double in_time=DBL_MAX) |
ProjectItem |
|
| PutParameterValue(const CString &in_scriptname, LLONG in_val, double in_time=DBL_MAX) |
ProjectItem |
|
| PutParameterValue(const CString &in_scriptname, const CValue &in_val, double in_time=DBL_MAX) |
ProjectItem |
|
| PutParameterValue(const CString &in_scriptname, const CRef &in_val, double in_time=DBL_MAX) |
ProjectItem |
|
| PutParameterValue(const CString &in_scriptname, const CString &in_val, double in_time=DBL_MAX) |
ProjectItem |
|
| PutPortDisplayName(const CString &in_portScriptName, const CString &in_displayName) |
Shader |
|
| PutSelected(bool in_newState, siBranchFlag in_branchFlag=siNode) |
ProjectItem |
|
| RemoveTextureLayer(const TextureLayer &in_layer) |
Shader |
|
| ResetObject() |
CBase |
|
| SetLock(siLockLevel in_level=siLockLevelAll) |
ProjectItem |
|
| SetObject(const CRef &in_obj) |
CBase |
|
| Shader() |
Shader |
|
| Shader(const CRef &in_ref) |
Shader |
|
| Shader(const Shader &in_obj) |
Shader |
|
| SIObject() |
SIObject |
|
| SIObject(const CRef &in_ref) |
SIObject |
|
| SIObject(const SIObject &in_obj) |
SIObject |
|
| UnSetLock(siLockLevel in_level=siLockLevelAll, const CString &in_password=CString()) |
ProjectItem |
|
| ~CBase() |
CBase |
[virtual] |
| ~ProjectItem() |
ProjectItem |
|
| ~Shader() |
Shader |
|
| ~SIObject() |
SIObject |
|