FilterConstant String Constant


Variables

const wchar_t *  siBoundaryFilter
const wchar_t *  siCameraFilter
const wchar_t *  siChainElementFilter
const wchar_t *  siClusterFilter
const wchar_t *  siConstraintFilter
const wchar_t *  siControlFilter
const wchar_t *  siCurveFilter
const wchar_t *  siEdgeFilter
const wchar_t *  siEffectorFilter
const wchar_t *  siGenericObjectFilter
const wchar_t *  siGeometryFilter
const wchar_t *  siGroupFilter
const wchar_t *  siImplicitFilter
const wchar_t *  siIsopointFilter
const wchar_t *  siKnotFilter
const wchar_t *  siLatticeFilter
const wchar_t *  siLayerFilter
const wchar_t *  siLightFilter
const wchar_t *  siLightPartitionFilter
const wchar_t *  siModelFilter
const wchar_t *  siNullFilter
const wchar_t *  siObjectFilter
const wchar_t *  siObjectPartitionFilter
const wchar_t *  siOperatorFilter
const wchar_t *  siPointCloudFilter
const wchar_t *  siPointFilter
const wchar_t *  siPolygonFilter
const wchar_t *  siPolyMeshFilter
const wchar_t *  siPrimitiveFilter
const wchar_t *  siPropertyFilter
const wchar_t *  siSceneFilter
const wchar_t *  siShaderFilter
const wchar_t *  siSkeletonJointFilter
const wchar_t *  siSubComponentFilter
const wchar_t *  siSubSurfaceFilter
const wchar_t *  siSurfaceCurveFilter
const wchar_t *  siSurfaceMeshFilter
const wchar_t *  siTextureControlFilter
const wchar_t *  siTrimCurveFilter
const wchar_t *  siUIsolineFilter
const wchar_t *  siVIsolineFilter
const wchar_t *  siUKnotCurveFilter
const wchar_t *  siVKnotCurveFilter
const wchar_t *  siWaveFilter

Detailed Description

All filter string constants
See also:
ConvertSelection, ConvertSelectionToEdges, ConvertSelectionToPoints, ConvertSelectionToPolygons, DeselectAllUsingFilter, InvertSelection, PickElement, SelectAdjacent, SelectAllUsingFilter, SelectFilter, SetSelFilter, SIFilter

Filter


Variable Documentation

const wchar_t* siBoundaryFilter

["boundary"] Filters by boundaries (on active NURBS objects)

const wchar_t* siCameraFilter

["camera"] Filters by cameras

const wchar_t* siChainElementFilter

["chainelement"] Filters by chain elements

const wchar_t* siClusterFilter

["cluster"] Filters by clusters

const wchar_t* siConstraintFilter

["constraint"] Filters by constraints

const wchar_t* siControlFilter

["controlobject"] Filters by control objects

const wchar_t* siCurveFilter

["curve"] Filters by curves

const wchar_t* siEdgeFilter

["edge"] Filters by edges (on active 3D objects)

const wchar_t* siEffectorFilter

["effector"] Filters by chain effectors

const wchar_t* siGenericObjectFilter

["object"] Filters by any object

const wchar_t* siGeometryFilter

["geometry"] Filters by any type of geometric 3D object

const wchar_t* siGroupFilter

["group"] Filters by groups

const wchar_t* siImplicitFilter

["implicit"] Filters by implicit primitives

const wchar_t* siIsopointFilter

["isopoint"] Filters by isopoints (on active 3D objects)

const wchar_t* siKnotFilter

["knot"] Filters by knots (on active 3D objects)

const wchar_t* siLatticeFilter

["lattice"] Filters by implicit lattices

const wchar_t* siLayerFilter

["layer"] Filters by layers

const wchar_t* siLightFilter

["light"] Filters by lights

const wchar_t* siLightPartitionFilter

["lightpartition"] Filters by light partitions

const wchar_t* siModelFilter

["model"] Filters by models

const wchar_t* siNullFilter

["null"] Filters by nulls

const wchar_t* siObjectFilter

["sceneobject"] Filters by 3D objects only

const wchar_t* siObjectPartitionFilter

["objectpartition"] Filters by object partitions

const wchar_t* siOperatorFilter

["operator"] Filters by operators

const wchar_t* siPointCloudFilter

["PointCloud"] Filters by point clouds

const wchar_t* siPointFilter

["point"] Filters by points

const wchar_t* siPolygonFilter

["polygon"] Filters by polygons

const wchar_t* siPolyMeshFilter

["polygonmesh"] Filters by polygon meshes

const wchar_t* siPrimitiveFilter

["primitive"] Filters by primitives

const wchar_t* siPropertyFilter

["property"] Filters by properties

const wchar_t* siSceneFilter

["scene"] Filters by scenes

const wchar_t* siShaderFilter

["shader"] Filters by shaders.

const wchar_t* siSkeletonJointFilter

["joint"] Filters by skeleton joint properties

const wchar_t* siSubComponentFilter

["subcomponent"] Filters by subcomponents

const wchar_t* siSubSurfaceFilter

["subsurface"] Filters by subsurfaces (on active 3D objects)

const wchar_t* siSurfaceCurveFilter

["surfacecurve"] Filters by surface curves (on active 3D objects)

const wchar_t* siSurfaceMeshFilter

["surfacemesh"] Filters by surface meshes

const wchar_t* siTextureControlFilter

["texturecontrol"] Filters by texture controls

const wchar_t* siTrimCurveFilter

["trimcurve"] Filters by trim curves (on active 3D objects)

const wchar_t* siUIsolineFilter

["uisoline"] Filters by U isolines (on active 3D objects)

const wchar_t* siVIsolineFilter

["visoline"] Filters by V isolines (on active 3D objects)

const wchar_t* siUKnotCurveFilter

["uknotcurve"] Filters by U knot curves (on active 3D objects)

const wchar_t* siVKnotCurveFilter

["vknotcurve"] Filters by V knot curves (on active 3D objects)

const wchar_t* siWaveFilter

["wave"] Filters by wave controls