siXGSRenderFlag Enum


Enumerations

enum   siXGSRenderFlag {
  siRenderDefault = 0x00000002,
  siRenderUnsorted = 0x00000004,
  siRenderSorted = 0x00000008,
  siRenderSortedNear = 0x00000010,
  siRenderSortedCenter = 0x00000020,
  siRenderSortedFar = 0x00000040,
  siRenderSortFront = 0x00000080,
  siRenderSelected = 0x00000100,
  siTexEnvReplace = 0x00000200,
  siRenderNoRTSOverride = 0x00000400
}

Detailed Description

XGS render flags for the Graphic Sequencer. RenderSceneUsingMaterial, CGraphicSequencer::RenderSceneUsingMode

Enumeration Type Documentation

enum siXGSRenderFlag

Enumerator:
siRenderDefault  [0x00000002] Render normally.
siRenderUnsorted  [0x00000004] Render unsorted objects.
siRenderSorted  [0x00000008] Render sorted objects (back to front).
siRenderSortedNear  [0x00000010] Render objects sorted by nearest point in bounding box.
siRenderSortedCenter  [0x00000020] Render objects sorted by center of bounding box.
siRenderSortedFar  [0x00000040] Render objects sorted by farthest point of bounding box.
siRenderSortFront  [0x00000080] Sorted objects are rendered from front to back (instead of the default back to front).
siRenderSelected  [0x00000100] Render selected objects.
siTexEnvReplace  [0x00000200] Replace texture.
siRenderNoRTSOverride  [0x00000400] Ignore realtime shader overrides when rendering.