#include <xsi_operator.h>#include <xsi_doublearray.h>#include <xsi_cluster.h>#include <xsi_clusterproperty.h>
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Namespaces |
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| namespace | XSI |
Classes |
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| class | Envelope |
| An envelope is an object or hierarchy that is assigned as a skin to a set of deformers such as IK chains. Envelopes move and deform in response to the movement of their deformers. In this way, for example, a character moves as you animate its skeleton. More... |
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