#include <xsi_group.h>
Go to the source code of this file.
Namespaces |
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| namespace | XSI |
Classes |
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| class | Partition |
| A Partition is a division of a Pass, which behaves like a Group. Partitions are used to organize scene elements within a Pass. There are only two types of partitions: object and light. Light partitions can only contain lights, and object partitions can only contain geometric objects. More... |
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