#include <xsi_sceneitem.h>
Go to the source code of this file.
Namespaces |
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| namespace | XSI |
Classes |
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| class | Pass |
| A render pass creates a picture layer of a scene that can be composited with any other pass to create a complete image. Passes also allow you to quickly re-render a single layer without re-rendering the entire scene. Later you can composite the rendered passes using the Softimage FX Tree, the fully-integrated compositing and effects toolset, or another compositing tool of your choice. More... |
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