DXShadowMap

Type:
Real Time Shader
Spdl File:
%XSI_HOME%\Application\phenolib\spdl\directx\DXShadowMap.spdl
Number of parameters:
6
Number of connectable parameters:
1
Outputs:
1
Associated library (.dll or .so):
DirectX_Shaders
Entry point in library:
DXShadowMap

Parameter Name

Scriptname

Description

Valid Values

Data
Type

Range

UI Range

out

out

realtime

rtrendercontext

DirectX_Shaders

DirectX_Shaders

DirectX_Shaders

String

DXShadowMap

DXShadowMap

DXShadowMap

String

previous

previous

realtime

rtrendercontext

LightID

LightID

Light

0

0

1

1

2

2

3

3

4

4

5

5

6

6

Integer

ShadowBuffer

ShadowBuffer

ShadowBuffer

0

0

1

1

2

2

3

3

4

4

5

5

6

6

7

7

8

8

Integer

Radius

Radius

Radius

Float

FarPlane

FarPlane

FarPlane

Float

Sample

Sample

Sample

0

Shadows

1

Colors

Integer



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