DXVSMatrix

Type:
Real Time Shader
Spdl File:
%XSI_HOME%\Application\phenolib\spdl\directx\DXVSMatrix.spdl
Number of parameters:
21
Number of connectable parameters:
1
Outputs:
1
Associated library (.dll or .so):
DirectX_Shaders
Entry point in library:
DXVSMatrix

Parameter Name

Scriptname

Description

Valid Values

Data
Type

Range

UI Range

out

out

realtime

rtrendercontext

DirectX_Shaders

DirectX_Shaders

DirectX_Shaders

String

DXVSMatrix

DXVSMatrix

DXVSMatrix

String

previous

previous

realtime

rtrendercontext

Constant_Register

Constant_Register

Constant register start

Integer

Matrix

Matrix

Matrix type

0

Manual entry

1

Combined projection, view and world

2

Combined projection and view

3

Projection

4

View

5

World

6

Texture 0

7

Texture 1

8

Texture 2

9

Texture 3

10

Texture 4

11

Texture 5

12

Texture 6

13

Texture 7

Integer

Transpose

Transpose

Transpose matrix

Bool

Inverse

Inverse

Invert matrix

Bool

mat00

mat00

[0,0]

Float

mat01

mat01

[0,1]

Float

mat02

mat02

[0,2]

Float

mat03

mat03

[0,3]

Float

mat10

mat10

[1,0]

Float

mat11

mat11

[1,1]

Float

mat12

mat12

[1,2]

Float

mat13

mat13

[1,3]

Float

mat20

mat20

[2,0]

Float

mat21

mat21

[2,1]

Float

mat22

mat22

[2,2]

Float

mat23

mat23

[2,3]

Float

mat30

mat30

[3,0]

Float

mat31

mat31

[3,1]

Float

mat32

mat32

[3,2]

Float

mat33

mat33

[3,3]

Float



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