FluidOp

Fluid Operator

Type:
XSI Object
Spdl File:
%XSI_HOME%\Application\spdl\C3DHyperFlowOp.spdl

Parameter Name

Scriptname

Description

Valid Values

Data
Type

Range

UI Range

Mute

mute

Mute Fluid Operator

Bool

StartFrame

startframe

Start Frame of Simulation

Integer

Duration

duration

Duration of Simulation

Integer

0 - 100000

0 - 500

Accuracy

AccuracyCoeff

Accuracy coefficient

Float

1.0 - 1000.0

1.0 - 10.0

Slave Ratio

SlaveRatio

Ratio between slave and pilot particles

Float

0.0 - 100000.0

0.0 - 4.0

Mean Distance

MeanDistance

Mean distance between particles

Float

0.0 - 100000.0

0.0 - 10.0

Foam %

FoamPercentage

Foam percentage coefficient

Float

Foam Min. Speed

FoamSpeedMin

Foam minimum speed

Float

0.0 - 100000.0

0.0 - 10.0

Iterations

numberofiterations

Number of collision detection iterations in a time step

Integer

0 - 100000

0 - 10

Interframes

numberofinterframe

Number of substeps in a time step

Integer

0 - 100000

0 - 10

Output Sequence

filename

Name of the particle file in which to cache the simulation

String

Output Sequence

filepath

Name of the particle file in which to cache the simulation

0

Restart from File

FileRestart

Restart from selected file

Bool

Use File for Rendering

UseFileForRendering

Use ptp file for sending particle data to shaders instead of Raylib userdata

Bool

Clean Cached Files

CleanCachedFiles

Remove cached files from disk at the end of the process

Bool

DummyForRestartLogic

DummyForRestartLogic

DummyForRestartLogic

Integer



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