LightLensFlare

Light Lens Flare Local Property Set

Type:
XSI Object
Spdl File:
%XSI_HOME%\Application\spdl\c3dlensflarelighteffectprop.spdl

Parameter Name

Scriptname

Description

Valid Values

Data
Type

Range

UI Range

Enabled

Enabled

This parameter enables the lens flare rendering

Bool

Flare File

FlareFile

Select a flare file that specifies how to constitute a lens flare.

None

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\FLARE_big_reflection\FLARE_bright_reflection.pic

Bright (Large)

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\FLARE_big_reflection\FLARE_dim_reflection.pic

Dimmed (Large)

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\FLARE_big_reflection\FLARE_standard.pic

Standard (Large)

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\FLARE_small_reflection\FLARE_bright_reflection.pic

Bright (Small)

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\FLARE_small_reflection\FLARE_dim_reflection.pic

Dimmed (Small)

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\FLARE_small_reflection\FLARE_standard.pic

Standard (Small)

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\CLASSIC_FLARE\FLARE_bright_reflection.pic

Classic:Bright

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\CLASSIC_FLARE\FLARE_dim_reflection.pic

Classic:Dimmed

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\CLASSIC_FLARE\FLARE_standard.pic

Classic:Standard

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\CLASSIC_FLARE\FLARE_big_reflection\FLARE_bright_reflection.pic

Classic:Bright (Large)

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\CLASSIC_FLARE\FLARE_big_reflection\FLARE_dim_reflection.pic

Classic:Dimmed (Large)

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\CLASSIC_FLARE\FLARE_big_reflection\FLARE_standard.pic

Classic:Standard (Large)

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\CLASSIC_FLARE\FLARE_small_reflection\FLARE_bright_reflection.pic

Classic:Bright (Small)

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\CLASSIC_FLARE\FLARE_small_reflection\FLARE_dim_reflection.pic

Classic:Dimmed (Small)

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\CLASSIC_FLARE\FLARE_small_reflection\FLARE_standard.pic

Classic:Standard (Small)

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT\FLARE_bright_reflection.pic

Real:Bright

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT\FLARE_dim_reflection.pic

Real:Dimmed

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT\FLARE_standard.pic

Real:Standard

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT\FLARE_big_reflection\FLARE_bright_reflection.pic

Real:Bright (Large)

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT\FLARE_big_reflection\FLARE_dim_reflection.pic

Real:Dimmed (Large)

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT\FLARE_big_reflection\FLARE_standard.pic

Real:Standard (Large)

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT\FLARE_small_reflection\FLARE_bright_reflection.pic

Real:Bright (Small)

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT\FLARE_small_reflection\FLARE_dim_reflection.pic

Real:Dimmed (Small)

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT\FLARE_small_reflection\FLARE_standard.pic

Real:Standard (Small)

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_long_rays\FLARE_bright_reflection.pic

LongRay:Bright

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_long_rays\FLARE_dim_reflection.pic

LongRay:Dimmed

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_long_rays\FLARE_no_reflection.pic

LongRay:No Reflection

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_long_rays\FLARE_standard.pic

LongRay:Standard

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_long_rays\FLARE_big_reflection\FLARE_bright_reflection.pic

LongRay:Bright (Large)

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_long_rays\FLARE_big_reflection\FLARE_dim_reflection.pic

LongRay:Dimmed (Large)

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_long_rays\FLARE_big_reflection\FLARE_standard.pic

LongRay:Standard (Large)

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_long_rays\FLARE_small_reflection\FLARE_bright_reflection.pic

LongRay:Bright (Small)

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_long_rays\FLARE_small_reflection\FLARE_dim_reflection.pic

LongRay:Dimmed (Small)

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_long_rays\FLARE_small_reflection\FLARE_standard.pic

LongRay:Standard (Small)

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_sharp_rays\FLARE_bright_reflection.pic

SharpRay:Bright

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_sharp_rays\FLARE_dim_reflection.pic

SharpRay:Dimmed

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_sharp_rays\FLARE_no_reflection.pic

SharpRay:No Reflection

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_sharp_rays\FLARE_standard.pic

SharpRay:Standard

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_sharp_rays\FLARE_big_reflection\FLARE_bright_reflection.pic

SharpRay:Bright (Large)

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_sharp_rays\FLARE_big_reflection\FLARE_dim_reflection.pic

SharpRay:Dimmed (Large)

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_sharp_rays\FLARE_big_reflection\FLARE_standard.pic

SharpRay:Standard (Large)

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_sharp_rays\FLARE_small_reflection\FLARE_bright_reflection.pic

SharpRay:Bright (Small)

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_sharp_rays\FLARE_small_reflection\FLARE_dim_reflection.pic

SharpRay:Dimmed (Small)

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_sharp_rays\FLARE_small_reflection\FLARE_standard.pic

SharpRay:Standard (Small)

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_short_rays\FLARE_bright_reflection.pic

ShortRay:Bright

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_short_rays\FLARE_dim_reflection.pic

ShortRay:Dimmed

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_short_rays\FLARE_no_reflection.pic

ShortRay:No Reflection

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_short_rays\FLARE_standard.pic

ShortRay:Standard

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_short_rays\FLARE_big_reflection\FLARE_bright_reflection.pic

ShortRay:Bright (Large)

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_short_rays\FLARE_big_reflection\FLARE_dim_reflection.pic

ShortRay:Dimmed (Large)

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_short_rays\FLARE_big_reflection\FLARE_standard.pic

ShortRay:Standard (Large)

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_short_rays\FLARE_small_reflection\FLARE_bright_reflection.pic

ShortRay:Bright (Small)

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_short_rays\FLARE_small_reflection\FLARE_dim_reflection.pic

ShortRay:Dimmed (Small)

$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_short_rays\FLARE_small_reflection\FLARE_standard.pic

ShortRay:Standard (Small)

String

Brightness

FlareBrightness

This parameter controls the overall brightness of the flares. The brightness and visibility of the light also affect the flare brightness.

Float

0.0 - 100000000.0

0.0 - 10.0

Size

FlareSize

This parameter controls the overall scaling of the size of the flares.

Float

0.0 - 100000000.0

0.0 - 10.0

Aspect Ratio

FlareAspect

This parameter controls the aspect ratio of the individual flare elements.

Float

0.0 - 100000000.0

0.0 - 10.0

Glow

Glow

This enables a glow around the light. This glow is simulated to occur at the light location, not at the camera location. This means that closer objects will obscure the glow, instead of the glow being added to them The glow size (in SI units) is settable. The brightness controls the overall brightness of the glow. The brightness of the light also affect the glow brightness. The falloff parameter value controls how sharp or soft the edge of the glow is.

Bool

Size

GlowSize

Size

Float

0.0 - 100000000.0

0.0 - 20.0

Falloff

GlowFalloff

Falloff

Float

0.0 - 100000000.0

0.0 - 1.0

Brightness

GlowBrightness

Brightness

Float

0.0 - 100000000.0

0.0 - 10.0

Stars

Stars

Stars

Bool

Number of Rays

StarRays

Number of Rays

Integer

0 - 360

0 - 180

Twinkle

StarTwinkle

Twinkle

Float

0.0 - 100000000.0

0.0 - 10.0

Length

StarLength

Ray Length

Float

0.0 - 100000000.0

0.0 - 1.0

Jitter

StarLengthJitter

Ray Length Jitter

Float

0.0 - 100000000.0

0.0 - 1.0

Thickness

StarThickness

Ray Thickness

Float

0.0 - 100000000.0

0.0 - 1.0

Jitter

StarThicknessJitter

Ray Thickness Jitter

Float

0.0 - 100000000.0

0.0 - 1.0

Rotation

StarRotation

Rotation

Float

0.0 - 360.0

0.0 - 360.0

Auto Rotate

StarAutoRotate

Auto Rotate

Bool

Brightness

StarBrightness

Brightness

Float

0.0 - 100000000.0

0.0 - 10.0



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