Lume Distortion

Type:
Shader
Spdl File:
%XSI_HOME%\Application\phenolib\spdl\lume\Lume_Distortion.spdl
Outputs:
1

Parameter Name

Scriptname

Description

Valid Values

Data
Type

Range

UI Range

out

out

Lume_Distortion output parameter

Color

PinCushion

PinCushion

Bool

Barrel

Barrel

Bool

0 - 100

Amount

Amount

Float

0 - 10



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