OGL13CubicCrossTexture

Type:
Real Time Shader
Spdl File:
%XSI_HOME%\Application\phenolib\spdl\opengl\OGL13CubicCrossTexture.spdl
Number of parameters:
11
Number of connectable parameters:
2
Outputs:
1
Associated library (.dll or .so):
OpenGL13_Shaders
Entry point in library:
OGL13CubicCrossTexture

Parameter Name

Scriptname

Description

Valid Values

Data
Type

Range

UI Range

out

out

realtime

rtrendercontext

OpenGL13_Shaders

OpenGL13_Shaders

OpenGL13_Shaders

String

OGL13CubicCrossTexture

OGL13CubicCrossTexture

OGL13CubicCrossTexture

String

previous

previous

previous

rtrendercontext

target

target

Texture target ID

0

0

1

1

2

2

3

3

4

4

5

5

6

6

7

7

8

8

9

9

10

10

11

11

12

12

13

13

14

14

15

15

16

16

17

17

18

18

19

19

20

20

21

21

22

22

23

23

24

24

25

25

26

26

27

27

28

28

29

29

30

30

31

31

Integer

texture

texture

texture

Texture

border

border

Border

Color

magfilter

magfilter

Magnification Filtering

0

Nearest

1

Linear

Integer

minfilter

minfilter

Minification Filtering

0

Nearest

1

Linear

2

Nearest + nearest mipmap

3

Nearest + linear mipmap

4

Linear + nearest mipmap

5

Linear + linear mipmap

Integer

mipmaplodbias

mipmaplodbias

Mipmap LOD Bias

Float

-16.0 - 16.0

anisotropy

anisotropy

Anisotropic Filtering Level

Float

1.0 - 64.0

modulation

modulation

modulation

0

Modulate

1

Decal

2

Blend

3

Replace

4

Add

Integer

format

format

format

0

RGB/RGBA

1

DSDT (red/green)

2

DSDT (red/blue)

Integer

UniformName

UniformName

UniformName

String



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