OGL13CubicTexture

Type:
Real Time Shader
Spdl File:
%XSI_HOME%\Application\phenolib\spdl\opengl\OGL13CubicTexture.spdl
Number of parameters:
16
Number of connectable parameters:
7
Outputs:
1
Associated library (.dll or .so):
OpenGL13_Shaders
Entry point in library:
OGL13CubicTexture

Parameter Name

Scriptname

Description

Valid Values

Data
Type

Range

UI Range

out

out

realtime

rtrendercontext

OpenGL13_Shaders

OpenGL13_Shaders

OpenGL13_Shaders

String

OGL13CubicTexture

OGL13CubicTexture

OGL13CubicTexture

String

previous

previous

previous

rtrendercontext

target

target

Texture target ID

0

0

1

1

2

2

3

3

4

4

5

5

6

6

7

7

8

8

9

9

10

10

11

11

12

12

13

13

14

14

15

15

16

16

17

17

18

18

19

19

20

20

21

21

22

22

23

23

24

24

25

25

26

26

27

27

28

28

29

29

30

30

31

31

Integer

left

left

left

Texture

right

right

right

Texture

bottom

bottom

bottom

Texture

top

top

top

Texture

front

front

front

Texture

back

back

back

Texture

border

border

Border

Color

magfilter

magfilter

Magnification Filtering

0

Nearest

1

Linear

Integer

minfilter

minfilter

Minification Filtering

0

Nearest

1

Linear

2

Nearest + nearest mipmap

3

Nearest + linear mipmap

4

Linear + nearest mipmap

5

Linear + linear mipmap

Integer

mipmaplodbias

mipmaplodbias

Mipmap LOD Bias

Float

-16.0 - 16.0

anisotropy

anisotropy

Anisotropic Filtering Level

Float

1.0 - 64.0

modulation

modulation

modulation

0

Modulate

1

Decal

2

Blend

3

Replace

4

Add

Integer

format

format

format

0

RGB/RGBA

1

DSDT (red/green)

2

DSDT (red/blue)

Integer

UniformName

UniformName

UniformName

String



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