OGLShadowMap

Type:
Real Time Shader
Spdl File:
%XSI_HOME%\Application\phenolib\spdl\opengl\OGLShadowMap.spdl
Number of parameters:
10
Number of connectable parameters:
1
Outputs:
1
Associated library (.dll or .so):
OGLPBuffer
Entry point in library:
OGLShadowMap

Parameter Name

Scriptname

Description

Valid Values

Data
Type

Range

UI Range

out

out

realtime

rtrendercontext

OGLPBuffer

OGLPBuffer

OGLPBuffer

String

OGLShadowMap

OGLShadowMap

OGLShadowMap

String

previous

previous

Previous

rtrendercontext

LightID

LightID

Light ID

0

0

1

1

2

2

3

3

4

4

5

5

6

6

7

7

8

8

Integer

0 - 8

LightFOV

LightFOV

LightFOV

Float

1.0 - 180.0

LightNear

LightNear

LightNear

Float

0.0 - 100.0

LightFar

LightFar

LightFar

Float

1.0 - 1000.0

Resolution

Resolution

Resolution

64

64

128

128

256

256

512

512

1024

1024

2048

2048

Integer

ShowPBuffer

ShowPBuffer

Show PBuffer

Bool

ShowFrustrum

ShowFrustrum

Show Frustrum

Bool

CaptureFrameBuffer

CaptureFrameBuffer

CaptureFrameBuffer

Bool

Filename

Filename

Filename

String



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