ParticlesOp

Particles Operator

Type:
XSI Object
Spdl File:
%XSI_HOME%\Application\spdl\C3DSparksOp.spdl

Parameter Name

Scriptname

Description

Valid Values

Data
Type

Range

UI Range

Mode

ExecMode

Execution mode of the simulation

0

Live

1

Standard No Caching

2

Standard Caching

Integer

Mute Cloud

Freeze

Mute the simulation and temporarily freeze the particle cloud

Bool

Simulate

Simulate

Update the particle simulation

Bool

Offset

Offset

Global time offset of simulation

Integer

Duration

Duration

Duration of simulation

Integer

1 - 100000

1 - 500

Start

SourceStart

Local start of simulation

Integer

Min - Max

End

SourceEnd

Local end of simulation

Integer

Min - Max

Start

ResIn

Global start of simulation

Integer

Min - Max

End

ResOut

Global end of simulation

Integer

Min - Max

Source Time

TimeBase

Time base of the simulation source: local or global

0

Local

1

Global

Integer

Particles %

particlemultiplicator

Scale the number of particles to be generated

Float

0.0 - 10000.0

0.0 - 100.0

Seed

Seed

Seed used for the whole simulation

Integer

Fuzzy Force Distribution

FuzzyForces

Do we apply forces for different durations on each particles?

Bool

Enable

EnablePreCollisionScript

Enable the pre-collision script

Bool

Script File Name

ScriptFilename

Script file to run before collision detection

String

Script Procedure

ScriptProcedure

Procedure to run in the script file

String

Script Language

ScriptLanguage

Script language

String

Output Sequence

filename

Name of the particle files used to cache the simulation

String

Output Sequence

filepath

Name of the particle files used to cache the simulation

0

Restart from file

FileRestart

Restart from selected file

Bool

Clean Cached Files

CleanCachedFiles

Remove cached files from disk at the end of the process

Bool

Use File for Rendering

UseFileForRendering

Use ptp files to send particle data to shaders instead of Raylib user data

Bool

DummyForRestartLogic

DummyForRestartLogic

DummyForRestartLogic

Integer

Iterations

numberofiterations

Number of collision detection iterations per time step

Integer

1 - 100000

1 - 10

Interframes

numberofinterframe

Number of sub-steps per time step

Integer

1 - 100000

1 - 10

LegacyMode

LegacyExecLive

Execution mode of the simulation

Bool



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