PlayControl

Play Control

Type:
XSI Object
Spdl File:
%XSI_HOME%\Application\spdl\C3DPlayControl.spdl

Parameter Name

Scriptname

Description

Valid Values

Data
Type

Range

UI Range

Frame In

In

Frame In

Double

Frame Out

Out

Frame Out

Double

Current Frame

Current

Current Frame

Double

Key Frame

Key

Key Frame

Double

Frame Format

Format

Frame Format

10

NTSC (29.97 fps)

8

PAL (25 fps)

7

FILM (24 fps)

19

30 fps

13

23.976 fps

25

59.94 fps

11

Custom framerate

Integer

Frame Rate

Rate

Frame Rate

Double

Frame Step

Step

Frame Step

Integer

1 - Max

Loop

Loop

Loop

Bool

Loop In

LoopIn

Loop In

Double

Loop Out

LoopOut

Loop Out

Double

Global In

GlobalIn

Global In

Double

Global Out

GlobalOut

Global Out

Double

Keep Timing

KeepFrameTiming

Keep Timing

0

..in Seconds (key values in frame will change)

1

..in Frames (fcurves scaled to compensate)

Bool

Selection

Selection

Selection

7

All

0

None

1

SRT

2

Geometry

4

Other

3

SRT + Geometry

5

SRT + Other

6

Geometry + Other

Integer

UnselNear

UnselNear

Unselected Near

7

All

0

None

1

SRT

2

Geometry

4

Other

3

SRT + Geometry

5

SRT + Other

6

Geometry + Other

Integer

UnselFar

UnselFar

Unselected Far

7

All

0

None

1

SRT

2

Geometry

4

Other

3

SRT + Geometry

5

SRT + Other

6

Geometry + Other

Integer

Near Distance to Output Camera

NearDist

Distance at which an object is considered to be Near to the camera

Double

0.0 - Max

0.0 - 1000.0

ScriptEngine

PostFrameChangeScriptEngine

Script Engine for post-FrameChange script

String

ScriptName

PostFrameChangeScriptName

post-FrameChange script filename

String

ScriptProc

PostFrameChangeScriptProc

post-FrameChange script procedure

String

Command

OnFrameChangeCommand

Command to invoke when the current frame changes

String

Update Group Visibilities

UpdateGroupVisibilities

This toggle makes sure groups with animated visibilities are updated at each frame change

Bool

Live Mode

LiveMode

This toggle switches the scene to live mode.

Bool

Live Mode Increment

LiveModeIncrement

This increment is the live mode delta increment

Double

0.0 - 2.0

Live Mode Counter

LiveModeCounter

This counter of the number of live mode increments

Integer



Autodesk Softimage v7.5