Play Control
|
Parameter Name |
Scriptname |
Description |
Valid Values |
Data |
Range |
UI Range |
||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Frame In |
In |
Frame In |
|
Double |
|
|
||||||||||||||||
|
Frame Out |
Out |
Frame Out |
|
Double |
|
|
||||||||||||||||
|
Current Frame |
Current |
Current Frame |
|
Double |
|
|
||||||||||||||||
|
Key Frame |
Key |
Key Frame |
|
Double |
|
|
||||||||||||||||
|
Frame Format |
Format |
Frame Format |
|
Integer |
|
|
||||||||||||||||
|
Frame Rate |
Rate |
Frame Rate |
|
Double |
|
|
||||||||||||||||
|
Frame Step |
Step |
Frame Step |
|
Integer |
1 - Max |
|
||||||||||||||||
|
Loop |
Loop |
Loop |
|
Bool |
|
|
||||||||||||||||
|
Loop In |
LoopIn |
Loop In |
|
Double |
|
|
||||||||||||||||
|
Loop Out |
LoopOut |
Loop Out |
|
Double |
|
|
||||||||||||||||
|
Global In |
GlobalIn |
Global In |
|
Double |
|
|
||||||||||||||||
|
Global Out |
GlobalOut |
Global Out |
|
Double |
|
|
||||||||||||||||
|
Keep Timing |
KeepFrameTiming |
Keep Timing |
|
Bool |
|
|
||||||||||||||||
|
Selection |
Selection |
Selection |
|
Integer |
|
|
||||||||||||||||
|
UnselNear |
UnselNear |
Unselected Near |
|
Integer |
|
|
||||||||||||||||
|
UnselFar |
UnselFar |
Unselected Far |
|
Integer |
|
|
||||||||||||||||
|
Near Distance to Output Camera |
NearDist |
Distance at which an object is considered to be Near to the camera |
|
Double |
0.0 - Max |
0.0 - 1000.0 |
||||||||||||||||
|
ScriptEngine |
PostFrameChangeScriptEngine |
Script Engine for post-FrameChange script |
|
String |
|
|
||||||||||||||||
|
ScriptName |
PostFrameChangeScriptName |
post-FrameChange script filename |
|
String |
|
|
||||||||||||||||
|
ScriptProc |
PostFrameChangeScriptProc |
post-FrameChange script procedure |
|
String |
|
|
||||||||||||||||
|
Command |
OnFrameChangeCommand |
Command to invoke when the current frame changes |
|
String |
|
|
||||||||||||||||
|
Update Group Visibilities |
UpdateGroupVisibilities |
This toggle makes sure groups with animated visibilities are updated at each frame change |
|
Bool |
|
|
||||||||||||||||
|
Live Mode |
LiveMode |
This toggle switches the scene to live mode. |
|
Bool |
|
|
||||||||||||||||
|
Live Mode Increment |
LiveModeIncrement |
This increment is the live mode delta increment |
|
Double |
0.0 - 2.0 |
|
||||||||||||||||
|
Live Mode Counter |
LiveModeCounter |
This counter of the number of live mode increments |
|
Integer |
|
|
Autodesk Softimage v7.5