RB_BlobMat

Type:
Shader
Spdl File:
%XSI_HOME%\Application\phenolib\spdl\phoenix\blob-mat.spdl
Outputs:
1

Parameter Name

Scriptname

Description

Valid Values

Data
Type

Range

UI Range

out

out

Blob - by Phoenix Tools

Color

mode

mode

Lighting Model

0

Constant

1

Lambert

2

Phong

3

Blinn

Integer

ambient

ambient

Ambient

Color

diffuse

diffuse

Diffuse

Color

specular

specular

Specular

Color

ambience

ambience

Scene Ambience

Color

shiny

shiny

Specular Decay

Float

0.0 - 300.0

transp

transp

Transparency

Float

0.0 - 1.0

reflect

reflect

Reflectivity

Float

0.0 - 1.0

ior

ior

Index of Refraction

Float

0.0 - 2.0

sblur

sblur

Static Blur On/Off

Bool

sblurdecay

sblurdecay

Static Blur Decay

Float

notrace

notrace

Raytrace on/off

true

Environment Map Only

false

Raytracing

Bool

lights

lights

Light List

Array

difflights

difflights

Diffuse-Only Light List

Array

texture

texture

Texture List

Array

blendfactor

blendfactor

Blend

Float

0.0 - 1000.0

0 - 5

irr_value

irr_value

Value

Float

0.0 - 1000.0

0 - 2

irr_scale

irr_scale

Scale

Float

0.0 - 1000.0

0 - 5

amb_coeff

amb_coeff

Ambient coefficient

Float

0.0 - 1000.0

0 - 1

transp_decay

transp_decay

Transparency decay

Float

0.0 - 1.0

0 - 1

roughness

roughness

Roughness

Float

0.0 - 1000.0

0 - 2

albedo

albedo

Albedo

Float

0.0 - 1000.0

0 - 2

samples

samples

Samples

Integer

1 - 10000

0 - 500

local

local

Reference

1

Local

0

Global

Integer

newlambert

newlambert

Active

Bool

bDiffuseFromPtp

bDiffuseFromPtp

Diffuse from Particle File

Bool

bAmbientFromPtp

bAmbientFromPtp

Ambient from Particle File

Bool

bFileNameFromUD

bFileNameFromUD

Get File Name from User Data

Bool

filename

filename

File Name

String

reserved

reserved

reserved

Integer



Autodesk Softimage v7.5