RB_SparksMat

Type:
Shader
Spdl File:
%XSI_HOME%\Application\phenolib\spdl\phoenix\sparks-mat.spdl
Outputs:
1

Parameter Name

Scriptname

Description

Valid Values

Data
Type

Range

UI Range

out

out

Sparks - by Phoenix Tools

Color

si_default

si_default

si_default

Struct

reserved

reserved

reserved

Float

sparkslights

sparkslights

List of interactive lights

Array

sprite_name

sprite_name

File Name

Texture

additivity

additivity

Additivity

Float

0.0 - 1.0

0 - 1

opacity

opacity

Shadow Opacity

Float

-10000.0 - 10000.0

0 - 1

noise_intens

noise_intens

Intensity

Float

0.0 - 1000.0

noise_scale

noise_scale

Scale

Float

0.0 - 1000.0

sine_repet

sine_repet

Repetition

Float

0.0 - 1000.0

beam_width

beam_width

Width

Float

0.0 - 1000.0

star_branches

star_branches

No. of Branches

Float

0.0 - 1000.0

back_mb

back_mb

Backward

Float

0.0 - 100.0

0 - 5

forw_mb

forw_mb

Forward

Float

0.0 - 100.0

0 - 5

local

local

Reference

1

Local

0

Global

Integer

col_from_part

col_from_part

Get Color from Particle Type

Bool

mb_from_part

mb_from_part

Get from Particle Type

Bool

shape_from_part

shape_from_part

Get Shape from Particle Type

Bool

color

color

Color

Color

dec_type

dec_type

Decay

0

Constant

1

Linear

2

Quadratic

3

Custom

Integer

nShapeType

nShapeType

Type

0

None

1

Sprite

2

Sine

3

Star

4

Beam

5

Noise

Integer

nAlphaSource

nAlphaSource

Type

0

RGB Intensity

1

Alpha channel

2

Particle Alpha

Integer

use_colour

use_colour

Use RGB Color From Particles

Bool

sprite_rot

sprite_rot

Tangency to Particle

Bool

use_fakemb

use_fakemb

Enable

Bool

nCastType

nCastType

Type

0

Not Casting Shadows

1

Cast Shadows Using All Lights

2

Cast Shadows Using Listed Lights

Integer

nSelfType

nSelfType

Type

0

Not Casting Shadows

1

Cast Shadows Using All Lights

2

Cast Shadows Using Listed Lights

Integer

filename

filename

File Name

String

bFileNameFromUD

bFileNameFromUD

Get File Name from User Data

Bool

decayExp

decayExp

Decay Exp.

Float

0.0 - 100.0

0.0 - 10.0

startRadius

startRadius

Start Radius

Float

0.0 - 1.0

0.0 - 1.0

endRadius

endRadius

End Radius

Float

0.0 - 1.0

0.0 - 1.0

smoothStartEnd

smoothStartEnd

Smooth Start/End

Bool

selfShadowFactor

selfShadowFactor

Self-shadowing Factor

Float

0.0 - 10000.0

0.0 - 500.0



Autodesk Softimage v7.5