RTShader_nVBumpDraw

Type:
Real Time Shader
Spdl File:
%XSI_HOME%\Application\phenolib\spdl\opengl\nVBumpDraw.spdl
Number of parameters:
37
Number of connectable parameters:
3
Outputs:
1
Associated library (.dll or .so):
OpenGL_nVidiaShaders
Entry point in library:
RTShader_nVBumpDraw

Parameter Name

Scriptname

Description

Valid Values

Data
Type

Range

UI Range

out

out

realtime

rtrendercontext

OpenGL_nVidiaShaders

OpenGL_nVidiaShaders

OpenGL_nVidiaShaders

String

RTShader_nVBumpDraw

RTShader_nVBumpDraw

RTShader_nVBumpDraw

String

previous

previous

previous

rtrendercontext

posx

posx

Float

posy

posy

Float

posz

posz

Float

rotx

rotx

Float

roty

roty

Float

rotz

rotz

Float

scalex

scalex

Float

scaley

scaley

Float

scalez

scalez

Float

Texture_Enable

Texture_Enable

Enable Texture

Bool

Texture

Texture

Texture

Texture

Texture_space_id

Texture_space_id

Texture Space

TextureSpace

Texture_Modulation

Texture_Modulation

Modulation

0

Modulate

1

Decal

2

Blend

3

Replace

Integer

Texture_Refmap

Texture_Refmap

Reflection Map

Bool

Texture_WrapS

Texture_WrapS

U Wrap

Bool

Texture_WrapT

Texture_WrapT

V Wrap

Bool

Texture_magfilter

Texture_magfilter

Magnification Filtering

0

Sample point

1

Linear interpolation

Integer

Texture_minfilter

Texture_minfilter

Minification Filtering

0

Sample point

1

Linear interpolation

2

Sample mip + sample point

3

Linear interpolated mip + sample point

4

Sample mip + linear interpolation

5

Linear interpolated mip + linear interpolation

Integer

Bump_Map_Enable

Bump_Map_Enable

Enable Bump Map

Bool

Bump_Map

Bump_Map

Bump Map

Texture

Bump_Map_space_id

Bump_Map_space_id

Texture Space

TextureSpace

Bump_Map_Modulation

Bump_Map_Modulation

Modulation

0

Modulate

1

Decal

2

Blend

3

Replace

Integer

Bump_Map_Refmap

Bump_Map_Refmap

Reflection Map

Bool

Bump_Map_WrapS

Bump_Map_WrapS

U Wrap

Bool

Bump_Map_WrapT

Bump_Map_WrapT

V Wrap

Bool

Bump_Map_magfilter

Bump_Map_magfilter

Magnification Filtering

0

Sample point

1

Linear interpolation

Integer

Bump_Map_minfilter

Bump_Map_minfilter

Minification Filtering

0

Sample point

1

Linear interpolation

2

Sample mip + sample point

3

Linear interpolated mip + sample point

4

Sample mip + linear interpolation

5

Linear interpolated mip + linear interpolation

Integer

bumpscale

bumpscale

Bump Scaling Factor

Float

0.0 - 100.0

normal

normal

Use Normal

Bool

binormal

binormal

Use Binormal

Bool

tangent

tangent

Use Tangent

Bool

blending

blending

Use Vertex Colors

Bool

srcblendingfunction

srcblendingfunction

0

ZERO

1

ONE

2

DST_COLOR

3

ONE_MINUS_DST_COLOR

4

SRC_ALPHA

5

ONE_MINUS_SRC_ALPHA

6

DST_ALPHA

7

ONE_MINUS_DST_ALPHA

8

SRC_ALPHA_SATURATE

Integer

0 - 8

dstblendingfunction

dstblendingfunction

0

ZERO

1

ONE

2

SRC_COLOR

3

ONE_MINUS_SRC_COLOR

4

SRC_ALPHA

5

ONE_MINUS_SRC_ALPHA

6

DST_ALPHA

7

ONE_MINUS_DST_ALPHA

Integer

0 - 7

cullingmode

cullingmode

0

NONE

1

BACK

2

FRONT

3

BACK_AND_FRONT

Integer

0 - 3

depthtest

depthtest

Use Depth Buffer

Bool



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