Related Scripting Object(s): Light | Related C++ Class(es): Light
Light
|
Parameter Name |
Scriptname |
Description |
Valid Values |
Data |
Range |
UI Range |
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|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Name |
Name |
|
|
String |
|
|
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|
Light Type |
Type |
|
|
Integer |
|
|
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|
Light Energy Falloff Exponent |
LightExponent |
|
|
Float |
0.0 - 10.0 |
1.0 - 2.0 |
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|
Light Cone Angle |
LightCone |
|
|
Float |
0.0 - 179.9 |
0.0 - 179.9 |
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|
Diffuse |
LightDiffuse |
|
|
Bool |
|
|
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|
Specular |
SpecularContribution |
|
|
Bool |
|
|
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|
Diffuse |
DiffuseContribution |
|
|
Bool |
|
|
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|
Selective List |
SelectiveList |
|
|
0 |
|
|
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|
Selective List Name |
SelectiveListQFE |
|
|
0 |
|
|
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|
Selective Light |
SelectiveInclusive |
|
|
Bool |
|
|
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|
Selective Group |
SelectiveGroup |
|
|
0 |
|
|
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|
Light Distance to Interest |
InterestDist |
|
|
Double |
0.0 - Max |
|
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|
Light Shader |
LightShader |
|
|
0 |
|
|
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|
Light Photon Emitter Shader |
PhotonShader |
|
|
0 |
|
|
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|
Area Light |
LightArea |
|
|
Bool |
|
|
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|
Geometry |
LightAreaGeom |
|
|
Integer |
|
|
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|
Area Light Visible |
LightAreaVisible |
|
|
Bool |
|
|
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|
Xform Root |
LightAreaXform |
|
|
Empty |
|
|
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|
Scale X |
LightAreaXformSX |
|
|
Float |
0.0 - Max |
0.0 - 100.0 |
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|
Scale Y |
LightAreaXformSY |
|
|
Float |
0.0 - Max |
0.0 - 100.0 |
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|
Scale Z |
LightAreaXformSZ |
|
|
Float |
0.0 - Max |
0.0 - 100.0 |
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|
Rotation X |
LightAreaXformRX |
|
|
Float |
-90.0 - 90.0 |
-90.0 - 90.0 |
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|
Rotation Y |
LightAreaXformRY |
|
|
Float |
-90.0 - 90.0 |
-90.0 - 90.0 |
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|
Rotation Z |
LightAreaXformRZ |
|
|
Float |
-90.0 - 90.0 |
-90.0 - 90.0 |
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|
Translation X |
LightAreaXformTX |
|
|
Float |
|
|
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|
Translation Y |
LightAreaXformTY |
|
|
Float |
|
|
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|
Translation Z |
LightAreaXformTZ |
|
|
Float |
|
|
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|
Samples in U |
LightAreaSampU |
|
|
Integer |
1 - Max |
1 - 10 |
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|
Samples in V |
LightAreaSampV |
|
|
Integer |
1 - Max |
1 - 10 |
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|
Use Shadow Map |
ShadowMap |
|
|
Bool |
|
|
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|
Map File |
ShadowMapFile |
|
|
String |
|
|
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|
Resolution |
ShadowMapRes |
|
|
Integer |
1 - Max |
100 - 4096 |
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|
Softness |
ShadowMapSoft |
|
|
Float |
0.0 - 1.0 |
0.0 - 0.0 |
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|
Samples |
ShadowMapSamp |
|
|
Integer |
1 - Max |
1 - 64 |
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|
Bias |
ShadowMapBias |
|
|
Float |
|
-1.0 - 1.0 |
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|
Use Volumic Shadowmaps |
ShadowMapDetail |
|
|
Bool |
|
|
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|
Sub-Samples |
ShadowMapDetailSamples |
|
|
Integer |
1 - Max |
1 - 8 |
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|
Step Size |
ShadowMapDetailAccuracy |
|
|
Float |
|
|
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|
Shadow Type |
ShadowMapDetailType |
|
|
Integer |
|
|
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|
Caustics |
Caustics |
|
|
Bool |
|
|
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|
Global Illumination |
GlobalIllum |
|
|
Bool |
|
|
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|
Global Illumination |
GlobalPhotonsNum |
|
|
Integer |
1 - Max |
100 - 100000 |
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|
Caustic |
CausticPhotonNum |
|
|
Integer |
1 - Max |
100 - 100000 |
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|
Intensity |
LightEnergyIntens |
|
|
Float |
1.0 - Max |
1.0 - 100000.0 |
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|
Energy |
LightEnergy |
|
|
Empty |
|
|
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|
Energy R |
LightEnergyR |
|
|
Float |
Min - Max |
0.0 - 1.0 |
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|
Energy G |
LightEnergyG |
|
|
Float |
Min - Max |
0.0 - 1.0 |
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|
Energy B |
LightEnergyB |
|
|
Float |
Min - Max |
0.0 - 1.0 |
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|
Disc/Sphere Radius |
LightAreaRadius |
|
|
Float |
0.0 - Max |
0.0 - 100.0 |
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|
Disc Normal X |
LightAreaDiscNormX |
|
|
Float |
|
|
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|
Disc Normal Y |
LightAreaDiscNormY |
|
|
Float |
|
|
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|
Disc Normal Z |
LightAreaDiscNormZ |
|
|
Float |
|
|
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|
Disc Radius |
LightAreaDiscRadius |
|
|
Float |
0.0 - Max |
0.0 - 100.0 |
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|
Sphere Radius |
LightAreaSphereRadius |
|
|
Float |
0.0 - Max |
0.0 - 100.0 |
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|
Rect Size X |
LightAreaRectSizeX |
|
|
Double |
0.0 - Max |
0.0 - 100.0 |
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|
Rect Size Y |
LightAreaRectSizeY |
|
|
Double |
0.0 - Max |
0.0 - 100.0 |
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|
Rect Rotation X |
LightAreaRectRotX |
|
|
Double |
-90.0 - 90.0 |
-90.0 - 90.0 |
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|
Rect Rotation Y |
LightAreaRectRotY |
|
|
Double |
-90.0 - 90.0 |
-90.0 - 90.0 |
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|
Rect Rotation Z |
LightAreaRectRotZ |
|
|
Double |
-90.0 - 90.0 |
-90.0 - 90.0 |
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|
Disc Rotation X |
LightAreaDiscRotX |
|
|
Double |
-90.0 - 90.0 |
-90.0 - 90.0 |
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|
Disc Rotation Y |
LightAreaDiscRotY |
|
|
Double |
-90.0 - 90.0 |
-90.0 - 90.0 |
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|
Disc Rotation Z |
LightAreaDiscRotZ |
|
|
Double |
-90.0 - 90.0 |
-90.0 - 90.0 |
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