mia_exposure_photographic

Type:
Shader
Spdl File:
%XSI_HOME%\Application\phenolib\spdl\mibase\mia_exposure_photographic.spdl
Outputs:
1

Parameter Name

Scriptname

Description

Valid Values

Data
Type

Range

UI Range

out

out

Color

cm2_factor

cm2_factor

Float

0.0 - ?

0.0 - 10000.0

whitepoint

whitepoint

Color

film_iso

film_iso

Float

0.0 - ?

0 - 1000

camera_shutter

camera_shutter

Float

0.0 - ?

0.0 - 1000.0

f_number

f_number

Float

0.0 - ?

0.0 - 64.0

vignetting

vignetting

Float

0.0 - ?

0.0 - 25.0

burn_highlights

burn_highlights

Float

0.0 - 1.0

crush_blacks

crush_blacks

Float

0.0 - 1.0

saturation

saturation

Float

0.0 - ?

0.0 - 2.0

gamma

gamma

Float

0.0 - ?

0.0 - 3.0

side_channel_mode

side_channel_mode

0

Normal (No side channel)

1

Process side channel in output shader

2

Process side channel into main buffer in output shader

Integer

0 - 2

side_channel

side_channel

String

preview

preview

Texture

use_preview

use_preview

Bool



Autodesk Softimage v7.5