mia_lens_bokeh

Type:
Shader
Spdl File:
%XSI_HOME%\Application\phenolib\spdl\mibase\mia_lens_bokeh.spdl
Outputs:
1

Parameter Name

Scriptname

Description

Valid Values

Data
Type

Range

UI Range

out

out

Color

on

on

Bool

plane

plane

Float

0.0 - ?

0.0 - 10000.0

radius

radius

Float

0.0 - ?

0.0 - 100.0

samples

samples

Integer

0 - ?

0 - 128

bias

bias

Float

0.0 - ?

0.0 - 2.0

blade_count

blade_count

Integer

0 - ?

0 - 12

blade_angle

blade_angle

Float

0.0 - 1.0

use_bokeh

use_bokeh

Bool

bokeh

bokeh

Texture



Autodesk Softimage v7.5