mib_texture_remap

Type:
Shader
Spdl File:
%XSI_HOME%\Application\phenolib\spdl\mibase\mib_texture_remap.spdl
Number of connectable parameters:
11
Outputs:
1

Parameter Name

Scriptname

Description

Valid Values

Data
Type

Range

UI Range

out

out

Texture Space Edit

Vector3D

input

input

Input

Vector3D

0.0 - 1.0

transform

transform

Texture SRT

XForm

repeat

repeat

Repeats

Vector3D

0.0 - 10.0

alt_x

alt_x

Alternate U

Bool

alt_y

alt_y

Alternate V

Bool

alt_z

alt_z

Alternate Z

Bool

torus_x

torus_x

Wrapping U

Bool

torus_y

torus_y

Wrapping V

Bool

torus_z

torus_z

Wrapping Z

Bool

min

min

UV Remap Minimum

Vector3D

0.0 - 1.0

max

max

UV Remap Maximum

Vector3D

0.0 - 1.0

offset

offset

Texture Offset

Vector3D

-10.0 - 10.0



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