mute

Mute the Polygon UV ContourStretching Operator

Type:
XSI Object
Spdl File:
%XSI_HOME%\Application\spdl\C3DBasePolyUVContourStretchingOp.spdl

Parameter Name

Scriptname

Description

Valid Values

Data
Type

Range

UI Range

Method

method

ContourStretching method.

0

Walking on the Mesh from Contours

1

Spatial Distance from Contours

2

Walking NxM Regular Quads from Contours

3

Projection on Surface Built from Contours

Integer

MaintainAspect

maintainaspect

Set UMin, VMin, UMax, VMax from aspect ratio derived from the contour

Bool

Clamp

clampcorners

Clamp corners when changing contour controls

Bool

Tension

tensiontoboundary

Tension of 3D contour to 2D UV boundary

Double

0.0 - 1.0

0.0 - 1.0

Deviation

contourdeviation

Contour Deviation controls how the 3D contour is projected in 2D UV domain.

Double

-1.0 - 1.0

-1.0 - 1.0

Contour Smooth

contoursmooths

Control internal contour smoothing to determine displacement in UV domain.

Integer

0 - 100

0 - 50

ShiftCorner

shiftcorner

Shift UMin, VMin corner to following corners

Integer

0 - 3

0 - 3

Interior Smooth

interiorsmooths

Number of smoothing iterations for interior UV data

Integer

0 - 100

0 - 50

SwapUV

swapuv

Swap U for V

Bool

U Min

umin

Texture Coordinate U Min Value

Double

Min - Max

-1.0 - 2.0

V Min

vmin

Texture Coordinate V Min Value

Double

Min - Max

-1.0 - 2.0

U Max

umax

Texture Coordinate U Max Value

Double

Min - Max

-1.0 - 2.0

V Max

vmax

Texture Coordinate V Max Value

Double

Min - Max

-1.0 - 2.0



Autodesk Softimage v7.5