nVidiaShadow

Type:
Real Time Shader
Spdl File:
%XSI_HOME%\Application\phenolib\spdl\opengl\nVidiaShadowShader.spdl
Number of parameters:
8
Number of connectable parameters:
1
Outputs:
1
Associated library (.dll or .so):
nVidiaShadowShader
Entry point in library:
nVidiaShadow

Parameter Name

Scriptname

Description

Valid Values

Data
Type

Range

UI Range

out

out

realtime

rtrendercontext

nVidiaShadowShader

nVidiaShadowShader

nVidiaShadowShader

String

nVidiaShadow

nVidiaShadow

nVidiaShadow

String

previous

previous

rtrendercontext

blending

blending

Blending

Bool

srcblendingfunction

srcblendingfunction

Source blending function

0

Zero

1

One

2

Destination Color

3

Inverted Destination Color

4

Source Alpha

5

Inverted Source Alpha

6

Destination Alpha

7

Inverted Destination Alpha

8

Saturated Source Alpha

Integer

0 - 8

dstblendingfunction

dstblendingfunction

destination blending function

0

Zero

1

One

2

Source Color

3

Inverted Source Color

4

Source Alpha

5

Inverted Source Alpha

6

Destination Alpha

7

Inverted Destination Alpha

Integer

0 - 7

cullingmode

cullingmode

culling mode

0

None

1

Back

2

Front

3

Back and front

Integer

0 - 3

depthtest

depthtest

Test against Depth Buffer

Bool

depthwrite

depthwrite

Write Depth Buffer

Bool

reset

reset

Reset OpenGL states

Bool



Autodesk Softimage v7.5