oz_2d_imute

Type:
Shader
Spdl File:
%XSI_HOME%\Application\phenolib\spdl\soft3d\Image_mutilate.tex.spdl
Outputs:
1

Parameter Name

Scriptname

Description

Valid Values

Data
Type

Range

UI Range

out

out

Color Result

Color

si_default

si_default

si_default

Struct

urange

urange

urange

Float

0.0 - 50.0

0 - 50

vrange

vrange

vrange

Float

0.0 - 50.0

0 - 50

image

image

image

Texture

uwave

uwave

uwave

Float

0.0 - 1.0

0 - 1

vwave

vwave

vwave

Float

0.0 - 1.0

0 - 1

noise

noise

noise

Float

0.0 - 1.0

0 - 1

noise_freq

noise_freq

noise_freq

Float

0.0 - 10.0

0 - 10

uv_animate

uv_animate

uv_animate

Bool

uv_time

uv_time

uv_time

Float

0.0 - 2147483648.0

hue_noise

hue_noise

hue_noise

Float

0.0 - 1.0

0 - 1

sat_noise

sat_noise

sat_noise

Float

0.0 - 1.0

0 - 1

val_noise

val_noise

val_noise

Float

0.0 - 1.0

0 - 1

hue_freq

hue_freq

hue_freq

Float

0.0 - 1.0

0 - 1

sat_freq

sat_freq

sat_freq

Float

0.0 - 1.0

0 - 1

val_freq

val_freq

val_freq

Float

0.0 - 1.0

0 - 1

hsv_animate

hsv_animate

hsv_animate

Bool

hsv_time

hsv_time

hsv_time

Float

0.0 - 2147483648.0



Autodesk Softimage v7.5