oz_2d_terrain

Type:
Shader
Spdl File:
%XSI_HOME%\Application\phenolib\spdl\soft3d\TERRAIN.TEX.spdl
Outputs:
1

Parameter Name

Scriptname

Description

Valid Values

Data
Type

Range

UI Range

out

out

Terrain

Color

si_default

si_default

si_default

Struct

urange

urange

urange

Float

0.0 - 50.0

0 - 50

vrange

vrange

vrange

Float

0.0 - 50.0

0 - 50

snow_col

snow_col

snow_col

Color

rock_col

rock_col

rock_col

Color

grass_col

grass_col

grass_col

Color

rock_snow_level

rock_snow_level

rock_snow_level

Float

0.0 - 1.0

0 - 1

grass_rock_level

grass_rock_level

grass_rock_level

Float

0.0 - 1.0

0 - 1

boundary_rugg

boundary_rugg

boundary_rugg

Float

0.0 - 0.5

0 - 0.5

boundary_blend

boundary_blend

boundary_blend

Float

0.0 - 0.5

0 - 0.5

amplitude

amplitude

amplitude

Float

0.0 - 1.0

0 - 1

u_freq

u_freq

u_freq

Float

0.0 - 20.0

0 - 20

v_freq

v_freq

v_freq

Float

0.0 - 20.0

0 - 20

ratio

ratio

ratio

Float

0.0 - 1.0

0 - 1

iter_level

iter_level

iter_level

Float

0.0 - 20.0

0 - 20

ruggedness

ruggedness

ruggedness

Float

0.0 - 1.0

0 - 1



Autodesk Softimage v7.5