oz_2d_water

Type:
Shader
Spdl File:
%XSI_HOME%\Application\phenolib\spdl\soft3d\WATER.TEX.spdl
Outputs:
1

Parameter Name

Scriptname

Description

Valid Values

Data
Type

Range

UI Range

out

out

Color Result

Color

si_default

si_default

si_default

Struct

urange

urange

urange

Float

0.0 - 50.0

0 - 50

vrange

vrange

vrange

Float

0.0 - 50.0

0 - 50

instance_handle_a

instance_handle_a

instance_handle_a

Integer

instance_handle_b

instance_handle_b

instance_handle_b

Integer

col_crest

col_crest

col_crest

Color

col_trough

col_trough

col_trough

Color

col_clip

col_clip

col_clip

Bool

col_bias

col_bias

col_bias

Float

0.0 - 1.0

0 - 1

no_waves

no_waves

no_waves

Integer

0 - 50

0 - 50

wave_vel

wave_vel

wave_vel

Float

0.0 - 5.0

0 - 5

wave_amp

wave_amp

wave_amp

Float

0.0 - 1.0

0 - 1

wave_offset

wave_offset

wave_offset

Float

0.0 - 2147483648.0

wave_freq

wave_freq

wave_freq

Float

0.0 - 20.0

0 - 20

wave_sub_freq

wave_sub_freq

wave_sub_freq

Float

0.0 - 1.0

0 - 1

smoothness

smoothness

smoothness

Float

0.0 - 5.0

0 - 5

wind_dir

wind_dir

wind_dir

Float

0.0 - 360.0

0 - 360

wind_dev

wind_dev

wind_dev

Float

0.0 - 180.0

0 - 180



Autodesk Softimage v7.5