sib_color_mix8

Type:
Shader
Spdl File:
%XSI_HOME%\Application\phenolib\spdl\sibase\sib_color_mix8.spdl
Number of connectable parameters:
22
Outputs:
1

Parameter Name

Scriptname

Description

Valid Values

Data
Type

Range

UI Range

out

out

Blend 8 Colors

Color

base_color

base_color

Base Color

Color

count

count

Color Count

0

Base Color Only

1

1 layer

2

2 layers

3

3 layers

4

4 layers

5

5 layers

6

6 layers

7

7 layers

Integer

0 - 6

color1

color1

Color 1

Color

mode1

mode1

Mode

0

Blend

1

Mix

2

Add

3

Bounded Add

4

Multiply

5

Bounded Multiply

6

Intensity Mix

7

Darker

8

Lighter

9

Difference

10

Hard Light

11

Overlay

12

Screen

13

Soft Light

Integer

weight1

weight1

Weight

Color

alpha1

alpha1

Use Alpha

Bool

color2

color2

Color 2

Color

mode2

mode2

Mode

0

Blend

1

Mix

2

Add

3

Bounded Add

4

Multiply

5

Bounded Multiply

6

Intensity Mix

7

Darker

8

Lighter

9

Difference

10

Hard Light

11

Overlay

12

Screen

13

Soft Light

Integer

weight2

weight2

Weight

Color

alpha2

alpha2

Use Alpha

Bool

color3

color3

Color 3

Color

mode3

mode3

Mode

0

Blend

1

Mix

2

Add

3

Bounded Add

4

Multiply

5

Bounded Multiply

6

Intensity Mix

7

Darker

8

Lighter

9

Difference

10

Hard Light

11

Overlay

12

Screen

13

Soft Light

Integer

weight3

weight3

Weight

Color

alpha3

alpha3

Use Alpha

Bool

color4

color4

Color 4

Color

mode4

mode4

Mode

0

Blend

1

Mix

2

Add

3

Bounded Add

4

Multiply

5

Bounded Multiply

6

Intensity Mix

7

Darker

8

Lighter

9

Difference

10

Hard Light

11

Overlay

12

Screen

13

Soft Light

Integer

weight4

weight4

Weight

Color

alpha4

alpha4

Use Alpha

Bool

color5

color5

Color 5

Color

mode5

mode5

Mode

0

Blend

1

Mix

2

Add

3

Bounded Add

4

Multiply

5

Bounded Multiply

6

Intensity Mix

7

Darker

8

Lighter

9

Difference

10

Hard Light

11

Overlay

12

Screen

13

Soft Light

Integer

weight5

weight5

Weight

Color

alpha5

alpha5

Use Alpha

Bool

color6

color6

Color 6

Color

mode6

mode6

Mode

0

Blend

1

Mix

2

Add

3

Bounded Add

4

Multiply

5

Bounded Multiply

6

Intensity Mix

7

Darker

8

Lighter

9

Difference

10

Hard Light

11

Overlay

12

Screen

13

Soft Light

Integer

weight6

weight6

Weight

Color

alpha6

alpha6

Use Alpha

Bool

color7

color7

Color 7

Color

mode7

mode7

Mode

0

Blend

1

Mix

2

Add

3

Bounded Add

4

Multiply

5

Bounded Multiply

6

Intensity Mix

7

Darker

8

Lighter

9

Difference

10

Hard Light

11

Overlay

12

Screen

13

Soft Light

Integer

weight7

weight7

Weight

Color

alpha7

alpha7

Use Alpha

Bool



Autodesk Softimage v7.5