sib_geo_hair_illum

Type:
Shader
Spdl File:
%XSI_HOME%\Application\phenolib\spdl\sibase\sib_geo_hair_illum.spdl
Number of connectable parameters:
61
Outputs:
1

Parameter Name

Scriptname

Description

Valid Values

Data
Type

Range

UI Range

out

out

sib_geo_hair_illum output parameter

Color

ambience

ambience

ambience

Color

ambient

ambient

Ambient

Color

diffuse

diffuse

Diffuse

Color

specular

specular

Specular

Color

shiny

shiny

Specular Exponent

Float

0.0 - 1000000.0

0.0 - 300.0

shiny_tip

shiny_tip

Specular Exponent towards Hair Tip

Float

0.0 - 1000000.0

0.0 - 300.0

shiny_root

shiny_root

Specular Exponent towards Hair Root

Float

0.0 - 1000000.0

0.0 - 300.0

radiance

radiance

FG/GI radiance

Color

incandescence

incandescence

incandescence

Color

translucency

translucency

incandescence

Float

0.0 - 1.0

inc_inten

inc_inten

incandescence intensity

Float

0.0 - 1.0

rim

rim

rim

Color

rim_int

rim_int

rim intensity

Float

0.0 - 1.0

overall_transp

overall_transp

Overall Transparency

Float

0.0 - 1.0

diffuse_inuse

diffuse_inuse

Enable Diffuse shading

Bool

specular_inuse

specular_inuse

Enable Specular shading

Bool

refract_inuse

refract_inuse

Enable Hair Transparency

Bool

incand_inuse

incand_inuse

Enable Incandescence

Bool

rim_inuse

rim_inuse

Rim Incandescence

Bool

translucent_inuse

translucent_inuse

Rim Incandescence

Bool

ambient_gradient

ambient_gradient

enable ambient gradient

Bool

diffuse_gradient

diffuse_gradient

enable diffuse gradient

Bool

specular_gradient

specular_gradient

enable specular gradient

Bool

blend_gradient

blend_gradient

enable blend gradient

Bool

cross_gradient

cross_gradient

enable cross gradient

Bool

length_gradient

length_gradient

enable length gradient

Bool

shiny_gradient

shiny_gradient

enable shiny gradient

Bool

translucency_gradient

translucency_gradient

enable translucency gradient

Bool

alpha_s_override

alpha_s_override

Alpha

Float

-1000000.0 - 1000000.0

alpha_c_override

alpha_c_override

Alpha

Color

amb_interpol

amb_interpol

ambient Hair gradient

Integer

0 - 1

amb_col1

amb_col1

ambient color1

Color

amb_pos1

amb_pos1

ambient color1 position

Float

-1.0 - 1.0

amb_mid1

amb_mid1

interpolation handle ambient color1

Float

0.0 - 1.0

amb_col2

amb_col2

ambient color2

Color

amb_pos2

amb_pos2

ambient color2 position

Float

-1.0 - 1.0

amb_mid2

amb_mid2

interpolation handle ambient color2

Float

0.0 - 1.0

amb_col3

amb_col3

ambient color3

Color

amb_pos3

amb_pos3

ambient color3 position

Float

-1.0 - 1.0

amb_mid3

amb_mid3

interpolation handle ambient color3

Float

0.0 - 1.0

amb_col4

amb_col4

ambient color4

Color

amb_pos4

amb_pos4

ambient color4 position

Float

-1.0 - 1.0

amb_mid4

amb_mid4

interpolation handle ambient color4

Float

0.0 - 1.0

amb_col5

amb_col5

ambient color5

Color

amb_pos5

amb_pos5

ambient color5 position

Float

-1.0 - 1.0

amb_mid5

amb_mid5

interpolation handle ambient color5

Float

0.0 - 1.0

diff_interpol

diff_interpol

diffuse Hair gradient

Integer

0 - 1

diff_col1

diff_col1

diffuse color1

Color

diff_pos1

diff_pos1

diffuse color1 position

Float

-1.0 - 1.0

diff_mid1

diff_mid1

interpolation handle diffuse color1

Float

0.0 - 1.0

diff_col2

diff_col2

diffuse color2

Color

diff_pos2

diff_pos2

diffuse color2 position

Float

-1.0 - 1.0

diff_mid2

diff_mid2

interpolation handle diffuse color2

Float

0.0 - 1.0

diff_col3

diff_col3

diffuse color3

Color

diff_pos3

diff_pos3

diffuse color3 position

Float

-1.0 - 1.0

diff_mid3

diff_mid3

interpolation handle diffuse color3

Float

0.0 - 1.0

diff_col4

diff_col4

diffuse color4

Color

diff_pos4

diff_pos4

diffuse color4 position

Float

-1.0 - 1.0

diff_mid4

diff_mid4

interpolation handle diffuse color4

Float

0.0 - 1.0

diff_col5

diff_col5

diffuse color5

Color

diff_pos5

diff_pos5

diffuse color5 position

Float

-1.0 - 1.0

diff_mid5

diff_mid5

interpolation handle diffuse color5

Float

0.0 - 1.0

spec_interpol

spec_interpol

specular Hair gradient

Integer

0 - 1

spec_col1

spec_col1

specular color1

Color

spec_pos1

spec_pos1

specular color1 position

Float

-1.0 - 1.0

spec_mid1

spec_mid1

interpolation handle specular color1

Float

0.0 - 1.0

spec_col2

spec_col2

specular color2

Color

spec_pos2

spec_pos2

specular color2 position

Float

-1.0 - 1.0

spec_mid2

spec_mid2

interpolation handle specular color2

Float

0.0 - 1.0

spec_col3

spec_col3

specular color3

Color

spec_pos3

spec_pos3

specular color3 position

Float

-1.0 - 1.0

spec_mid3

spec_mid3

interpolation handle specular color3

Float

0.0 - 1.0

spec_col4

spec_col4

specular color4

Color

spec_pos4

spec_pos4

specular color4 position

Float

-1.0 - 1.0

spec_mid4

spec_mid4

interpolation handle specular color4

Float

0.0 - 1.0

spec_col5

spec_col5

specular color5

Color

spec_pos5

spec_pos5

specular color5 position

Float

-1.0 - 1.0

spec_mid5

spec_mid5

interpolation handle specular color5

Float

0.0 - 1.0

blend_interpol

blend_interpol

Blend Ambient/Diffuse Hair gradient

Integer

0 - 1

blend1

blend1

blend intensity1

Float

blend_pos1

blend_pos1

blend position1

Float

-1.0 - 1.0

blend_mid1

blend_mid1

blend interpolation handle1

Float

0.0 - 1.0

blend2

blend2

blend intensity2

Float

blend_pos2

blend_pos2

blend position2

Float

-1.0 - 1.0

blend_mid2

blend_mid2

blend interpolation handle2

Float

0.0 - 1.0

blend3

blend3

blend intensity3

Float

blend_pos3

blend_pos3

blend position3

Float

-1.0 - 1.0

blend_mid3

blend_mid3

blend interpolation handle3

Float

0.0 - 1.0

blend4

blend4

blend intensity4

Float

blend_pos4

blend_pos4

blend position4

Float

-1.0 - 1.0

blend_mid4

blend_mid4

blend interpolation handle4

Float

0.0 - 1.0

blend5

blend5

blend intensity5

Float

blend_pos5

blend_pos5

blend position3

Float

-1.0 - 1.0

blend_mid5

blend_mid5

blend interpolation handle3

Float

0.0 - 1.0

length_interpol

length_interpol

length Hair gradient

Integer

0 - 1

length1

length1

length intensity1

Float

length_pos1

length_pos1

length position1

Float

-1.0 - 1.0

length_mid1

length_mid1

length interpolation handle1

Float

0.0 - 1.0

length2

length2

length intensity2

Float

length_pos2

length_pos2

length position2

Float

-1.0 - 1.0

length_mid2

length_mid2

length interpolation handle2

Float

0.0 - 1.0

length3

length3

length intensity3

Float

length_pos3

length_pos3

length position3

Float

-1.0 - 1.0

length_mid3

length_mid3

length interpolation handle3

Float

0.0 - 1.0

length4

length4

length intensity4

Float

length_pos4

length_pos4

length position4

Float

-1.0 - 1.0

length_mid4

length_mid4

length interpolation handle4

Float

0.0 - 1.0

length5

length5

length intensity5

Float

length_pos5

length_pos5

length position3

Float

-1.0 - 1.0

length_mid5

length_mid5

length interpolation handle3

Float

0.0 - 1.0

cross_interpol

cross_interpol

cross Hair gradient

Integer

0 - 1

cross1

cross1

cross intensity1

Float

cross_pos1

cross_pos1

cross position1

Float

-1.0 - 1.0

cross_mid1

cross_mid1

cross interpolation handle1

Float

0.0 - 1.0

cross2

cross2

cross intensity2

Float

cross_pos2

cross_pos2

cross position2

Float

-1.0 - 1.0

cross_mid2

cross_mid2

cross interpolation handle2

Float

0.0 - 1.0

cross3

cross3

cross intensity3

Float

cross_pos3

cross_pos3

cross position3

Float

-1.0 - 1.0

cross_mid3

cross_mid3

cross interpolation handle3

Float

0.0 - 1.0

cross4

cross4

cross intensity4

Float

cross_pos4

cross_pos4

cross position4

Float

-1.0 - 1.0

cross_mid4

cross_mid4

cross interpolation handle4

Float

0.0 - 1.0

cross5

cross5

cross intensity5

Float

cross_pos5

cross_pos5

cross position3

Float

-1.0 - 1.0

cross_mid5

cross_mid5

cross interpolation handle3

Float

0.0 - 1.0

shiny_interpol

shiny_interpol

shiny Hair gradient

Integer

0 - 1

shiny1

shiny1

shiny intensity1

Float

shiny_pos1

shiny_pos1

shiny position1

Float

-1.0 - 1.0

shiny_mid1

shiny_mid1

shiny interpolation handle1

Float

0.0 - 1.0

shiny2

shiny2

shiny intensity2

Float

shiny_pos2

shiny_pos2

shiny position2

Float

-1.0 - 1.0

shiny_mid2

shiny_mid2

shiny interpolation handle2

Float

0.0 - 1.0

shiny3

shiny3

shiny intensity3

Float

shiny_pos3

shiny_pos3

shiny position3

Float

-1.0 - 1.0

shiny_mid3

shiny_mid3

shiny interpolation handle3

Float

0.0 - 1.0

shiny4

shiny4

shiny intensity4

Float

shiny_pos4

shiny_pos4

shiny position4

Float

-1.0 - 1.0

shiny_mid4

shiny_mid4

shiny interpolation handle4

Float

0.0 - 1.0

shiny5

shiny5

shiny intensity5

Float

shiny_pos5

shiny_pos5

shiny position3

Float

-1.0 - 1.0

shiny_mid5

shiny_mid5

shiny interpolation handle3

Float

0.0 - 1.0

translucent_interpol

translucent_interpol

translucent Hair gradient

Integer

0 - 1

translucent1

translucent1

translucent intensity1

Float

translucent_pos1

translucent_pos1

translucent position1

Float

-1.0 - 1.0

translucent_mid1

translucent_mid1

translucent interpolation handle1

Float

0.0 - 1.0

translucent2

translucent2

translucent intensity2

Float

translucent_pos2

translucent_pos2

translucent position2

Float

-1.0 - 1.0

translucent_mid2

translucent_mid2

translucent interpolation handle2

Float

0.0 - 1.0

translucent3

translucent3

translucent intensity3

Float

translucent_pos3

translucent_pos3

translucent position3

Float

-1.0 - 1.0

translucent_mid3

translucent_mid3

translucent interpolation handle3

Float

0.0 - 1.0

translucent4

translucent4

translucent intensity4

Float

translucent_pos4

translucent_pos4

translucent position4

Float

-1.0 - 1.0

translucent_mid4

translucent_mid4

translucent interpolation handle4

Float

0.0 - 1.0

translucent5

translucent5

translucent intensity5

Float

translucent_pos5

translucent_pos5

translucent position3

Float

-1.0 - 1.0

translucent_mid5

translucent_mid5

translucent interpolation handle3

Float

0.0 - 1.0

max_depth

max_depth

max_depth

Integer

0 - 256

1 - 50

mode

mode

mode

Integer

lights

lights

Light List

Array



Autodesk Softimage v7.5