sitoon_host

Type:
Shader
Spdl File:
%XSI_HOME%\Application\phenolib\spdl\sitoon\sitoon_host.spdl
Number of connectable parameters:
17
Outputs:
1

Parameter Name

Scriptname

Description

Valid Values

Data
Type

Range

UI Range

result

result

sitoon_host output parameter

Color

lights

lights

Light List

Array

surface

surface

surface color

Color

bypass

bypass

bypass ink rendering

Bool

backcull

backcull

ink front-facing surfaces only

Bool

modify_spread

modify_spread

modify ink spread

Float

0.0 - 100.0

0.0 - 2.0

modify_detect_n_delta

modify_detect_n_delta

modify ink surface-direction threshold

Float

0.0 - ?

0.0 - 2.0

override_enable

override_enable

enable local overrides

Bool

override_color

override_color

override ink color

Color

override_mix_mode

override_mix_mode

override ink transfer mode

0

Normal

1

Add

2

Multiply

3

Screen

4

Overlay

5

Lighten

6

Darken

7

Difference

8

Hue

9

Saturation

10

Value

11

Soft Light

12

Hard Light

13

Exclusion

Integer

detect_transparency_threshold

detect_transparency_threshold

transparency threshold

Float

0.0 - 1.0

0.0 - 1.0

exterior

exterior

enable silhouette ink

Bool

interior

interior

enable interior ink

Bool

backshadow

backshadow

back-facing surfaces in shadow

Bool

blend_group

blend_group

contour blending group (0 = no blending)

Integer

-30000 - 30000

blend_objects

blend_objects

contour blending objects

Reference

blend_z_delta

blend_z_delta

occlusion distance threshold

Float

0.0 - ?

0.0 - 1.0

unblend_group

unblend_group

force contour between different groups (ignore group 0)

Integer

-30000 - 30000

refract_enable

refract_enable

transparency and refraction

Bool

refract_mode

refract_mode

color-composition mode

0

Standard Blend

1

Preserve Colors

Integer

refract_filter

refract_filter

transmitted color

Color

refract_index

refract_index

index of refraction

Float

0.0 - 5.0

refract_pri_enable

refract_pri_enable

modify surface ink

Bool

refract_pri_rgb

refract_pri_rgb

amount to modify surface ink color

Float

0.0 - 1.0

0.0 - 1.0

refract_pri_mode

refract_pri_mode

mode for modifying surface ink color

0

Normal

1

Add

2

Multiply

3

Screen

4

Overlay

5

Lighten

6

Darken

7

Difference

8

Hue

9

Saturation

10

Value

11

Soft Light

12

Hard Light

13

Exclusion

Integer

refract_pri_alpha

refract_pri_alpha

amount to modify surface ink alpha

Float

0.0 - 1.0

0.0 - 1.0

refract_sec_enable

refract_sec_enable

modify refracted ink

Bool

refract_sec_rgb

refract_sec_rgb

amount to modify refracted ink color

Float

0.0 - 1.0

0.0 - 1.0

refract_sec_mode

refract_sec_mode

mode for modifying refracted ink color

0

Normal

1

Add

2

Multiply

3

Screen

4

Overlay

5

Lighten

6

Darken

7

Difference

8

Hue

9

Saturation

10

Value

11

Soft Light

12

Hard Light

13

Exclusion

Integer

refract_sec_alpha

refract_sec_alpha

amount to modify refracted ink alpha

Float

0.0 - 1.0

0.0 - 1.0

reflect_enable

reflect_enable

transparency and reflection

Bool

reflect_mode

reflect_mode

color-composition

0

Standard Blend

1

Preserve Colors

Integer

reflect_filter

reflect_filter

reflected color

Color

reflect_pri_enable

reflect_pri_enable

modify surface ink

Bool

reflect_pri_rgb

reflect_pri_rgb

amount to modify surface ink color

Float

0.0 - 1.0

0.0 - 1.0

reflect_pri_mode

reflect_pri_mode

mode for modifying surface ink color

0

Normal

1

Add

2

Multiply

3

Screen

4

Overlay

5

Lighten

6

Darken

7

Difference

8

Hue

9

Saturation

10

Value

11

Soft Light

12

Hard Light

13

Exclusion

Integer

reflect_pri_alpha

reflect_pri_alpha

amount to modify surface ink alpha

Float

0.0 - 1.0

0.0 - 1.0

reflect_sec_enable

reflect_sec_enable

modify reflected ink

Bool

reflect_sec_rgb

reflect_sec_rgb

amount to modify reflected ink color

Float

0.0 - 1.0

0.0 - 1.0

reflect_sec_mode

reflect_sec_mode

mode for modifying reflected ink color

0

Normal

1

Add

2

Multiply

3

Screen

4

Overlay

5

Lighten

6

Darken

7

Difference

8

Hue

9

Saturation

10

Value

11

Soft Light

12

Hard Light

13

Exclusion

Integer

reflect_sec_alpha

reflect_sec_alpha

amount to modify reflected ink alpha

Float

0.0 - 1.0

0.0 - 1.0



Autodesk Softimage v7.5