soft_material

Type:
Shader
Spdl File:
%XSI_HOME%\Application\phenolib\spdl\soft3d\soft_material.spdl
Outputs:
1

Parameter Name

Scriptname

Description

Valid Values

Data
Type

Range

UI Range

out

out

Soft Material

Color

mode

mode

Lighting Model

0

Constant

1

Lambert

2

Phong

3

Blinn

Integer

ambient

ambient

Ambient

Color

diffuse

diffuse

Diffuse

Color

specular

specular

Specular

Color

ambience

ambience

Scene Ambience

Color

shiny

shiny

Specular Decay

Float

0.0 - 300.0

transp

transp

Transparency

Float

0.0 - 1.0

reflect

reflect

Reflectivity

Float

0.0 - 1.0

ior

ior

Index of Refraction

Float

0.0 - 2.0

sblur

sblur

Static Blur On/Off

Bool

sblurdecay

sblurdecay

Static Blur Decay

Float

notrace

notrace

Raytrace on/off

true

Environment Map Only

false

Raytracing

Bool

lights

lights

Light List

Array

difflights

difflights

Diffuse-Only Light List

Array

texture

texture

Texture List

Array



Autodesk Softimage v7.5