dotXSI v2.0 File Format

New Templates

Version 2.0 of the dotXSI file format introduced a variety of new templates for storing scene data.

For storing

New templates in v2.0

User data

SI_ElementUserData _<userDataTag>

SI_SubelementUserDataPolygon_<userDataTag>

SI_SubelementUserDataVertex_<userDataTag>

2-joint chains

SI_2D_2Joint_IK _Effector

SI_2D_2Joint_IK_Joint

SI_2D_2Joint_IK_Root

Groups of vertices

SI_Cluster

Meshes

SI_Mesh

SI_Shape

Polygon lists

SI_PolygonList

Triangles and triangle strips

SI_TriangleList

SI_TriStrip

SI_TriStripList

Global materials

SI_MaterialLibrary

SRT Transforms

SI_Transform

Animation

SI_FCurve

SI_CameraAnimation

SI_LightAnimation

SI_ShapeAnimation

SI_Shape

SI_TransformAnimation

Persistent custom effects

custom effect template

Models and model hierarchies

SI_Model

Global scene info

SI_Scene

General file information

SI_FileInfo

Obsolete Templates

Version 2.0 of the dotXSI file format does not use any of the DirectX templates, such as AnimationSet or Mesh, and replaces a number of v1.3 templates (see table).

Templates used in v1.3

Templates used in v2.0

AnimationSet

SI_AnimationKey

SI_Animation ParamKey

SI_CameraAnimation

SI_LightAnimation

SI_ShapeAnimation

SI_ShapeAnimation

SI_FCurve

Frame

SI_Model

MeshMaterialList

SI_MaterialLibrary

Mesh

SI_MeshFace

SI_MeshNormals

SI_MeshTextureCoords

SI_MeshVertexColors

SI_Mesh

Changed Templates

Some of the new v2.0 templates can be nested in v1.3 templates, such as SI_NurbsCurve, SI_PatchSurface, SI_Material, and SI_Material.



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