In vector paint operators, everything you paint is a shape with editable properties. This includes paint strokes, lines, color shapes, flood fills, and stencil shapes. You can edit shapes in several ways:
• By changing the properties in shape property editors to alter the shapes’ attributes. For example, you can edit a color shape to change its stroke and fill colors, or edit a stencil shape to change the way it makes its selection.
The basic properties of different kinds of shapes are described in the following sections:
- Stroke shape properties are described in Editing Stroke Shape Properties.
- Flood Fill shape properties are described in Editing Flood Fills/Magic Wand Selections.
- Color Shape properties are described in Editing Color Shape Properties.
- Stencil shape properties (except for Magic Wand) are described in Editing Stencil Shapes.
• By transforming shapes to change their position in the image as described in Transforming Shapes.
• By editing shape points to change the shape’s form as described in Editing Shape Points.
• As you edit a shape’s points, you can set shape keys to animate the shape’s form over time. Animating shapes is discussed in Animating Vector Shapes.
The following sections discuss the basics of selecting and displaying shapes.
Before you can edit a shape, you have to select it. You can select shapes in the Fx viewer or from the explorer.
To select shapes in the Fx Viewer
1. Edit the vector paint operator whose shapes’ you wish to edit, as described in Editing and Previewing Paint Operators.
2. From the paint menu, choose Shape > Select Shape Tool, or position the mouse pointer over the Fx viewer and press Space to activate the selection tool.
3. Do one of the following:
- In the Fx Viewer, click a shape to select it.
or
- Drag the mouse pointer over a region of the Fx viewer to select all of the shapes in that region.
Any previously selected shapes are deselected.
4. Shift+click additional shapes to add them to the selection.
5. Ctrl+click shapes to toggle their selection.
Selecting shapes in the explorer
1. Open an explorer and press s to set the scope to Scene.
2. Expand an FxTree’s node and do any of the following:
- To select all types of shapes in any vector paint operator, expand the Layer’s node select any of the shapes under its ShapeList node.
- To select active stencil shapes, expand the FxTree node’s Paint Selection node and select the desired stencil shapes.
As you edit shapes, you can toggle the display of a number of useful visual cues. These include:
• Points are the shape’s points that you can edit to change the shape.
• Curves are dashed white lines that follow the selected shape’s outline. You can also toggle the display of Unselected Curves, which are displayed as dashed red lines.
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Curves must be displayed for unselected curves to be displayed. |
• Handles are the edit handles of selected Bézier shapes.
• Lines are straight solid green lines connecting shape points without following the shape’s outline the way curves do.
• Bounding Boxes are dashed blue rectangles that surround shapes.
• Bounding boxes are not visible on selected shapes because the shapes’ selection boundaries cover them. However, activating one of the point editing tools (Edit Point, Delete Point, and so on) hides selection boundaries and reveals the bounding boxes.
• If Unselected Curves and Bounding Boxes are activated, the bounding boxes of unselected shapes are displayed.
To toggle visual cues for shapes
1. Edit a paint operator, as described [here], to display the Paint menu in the Fx viewer.
2. Do one of the following:
- Toggle the display of any visual cue by selecting it from the Display menu.
or
- Position the mouse pointer over the Fx viewer and press 3 to open the Paint Tool Settings property editor. From the Display tab of the Paint Tool settings page, toggle the display options as desired.
You can mute any vector shape to temporarily hide it. Muted shapes are still selectable.
To mute a vector shape
1. Edit the vector paint operator whose shapes you wish to mute, as described in Editing and Previewing Paint Operators.
2. Select a shape, as described [here], and press Enter to open its property editor.
3. On the Display tab of the ColorShape page, deactivate the Visible option.
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The exception to this procedure is stencil shapes, which you can mute by deactivating the Enable option on the Selection page of their property editors — see Editing Stencil Shapes. |
You can delete any single vector shape in a vector paint operator, or you can delete all of the shapes in the layer.
To delete vector shapes
1. Edit the vector paint operator whose shapes’ you wish to delete, as described in Editing and Previewing Paint Operators.
2. Do one of the following:
- Select a shape, as described [here], and press Delete.
or
- From the FxTree Paint menu, choose Shape > Delete All Shapes.
Alternatively, you can press Ctrl+Delete.
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