File Cache Source Property Editor
A file cache source is created automatically for every file cache you load into a scene.
For information on creating cache files, see ICE Caching.
To open the property editor:
Do one of the following:
• Right-click on a file cache clip in the animation mixer and choose Source.
or
• In an explorer, click the file cache source’s node (under Sources/FileCache in the Sources/Clips scope, or under Mixer/Sources/FileCache in the Scene Root scope).
|
<path> |
The path and file name of the external cache. |
|
Frames |
The number of frames in the external cache. This information is provided for information only and cannot be set. |
|
Name |
The name of the source. The default name is based on the file name of the external source. |
|
Object Name |
The scene object on which the cache is applied. |
|
Path |
The path and file name of the external cache. |
|
Sequence Info |
The number of frames, first frame, and last frame in the external cache. This information is provided for information only and cannot be set. |
Autodesk Softimage v.7.5