Handles from Velocity Dialog Box
To display: Select a biped guide whose elements have been tagged using the Create > Character > Biped Tags command, then choose Create > Character > Biped - Define Step Marks, test out the velocity threshold, and then choose Create > Character > Biped - Deform Motion from the Animate toolbar.
For more information, see Converting a Biped’s Motion to Deformable Tracks [ Character Animation ].
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Start and End |
The first and last frames of the animation you want to be deformed with the Deform Motion command. |
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Velocity Threshold |
The threshold of the velocity of the animated elements. You need to find the lowest velocity of the animated elements, such as where a foot is on the ground, going from one step to the next. This value needs to be the closest to zero, but not zero. |
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