Create Biped Guide

Creates a biped proportioning guide from which you can create a rig that fits your character.

For more information on how to use the biped guide, see Setting Up the Biped or Biped Dog Leg Guides [ Character Animation ].

To display: Choose either Create > Character > Biped Guide or Create > Character > Biped Dog Leg Guide from the Animate toolbar, or
Get > Primitive > Model > Biped - Guide or Biped Dog Leg Guide from any toolbar.

 

Guide Style

Skeleton Structure and Volume

Creates a complete biped proportioning guide that also includes volume controls (displayed as yellow splines with small manipulator cubes) which you can use to help you define and visualize the body’s volume.

When you later create the rig from this guide, these volume controls are used to define the volume as set on the Skin page of Make Biped or Biped Dog Leg (Rig).

Volume Controls Hidden

Creates a biped proportioning guide that includes, but hides, the yellow volume deform splines. Using the explorer, you can find the hidden controls in a group called DetailedGuide, under the guide’s model.

Symmetry

Full Symmetry

Manipulates the corresponding control cube on the opposite side of the body in the same way that you manipulate the selected cube. This makes it quick and easy to set up matching proportions for both sides of the body at once.

Asymmetrical Upper Body/Lower Body

Allows each control cube on the upper/lower body to be manipulated independently from its opposite side.

No Symmetry

Allows all control cubes to be manipulated independently (no constraints between the controls on the opposite sides of the body).



Autodesk Softimage v.7.5