Magic Wand Selection Property Editor
| Magic Wand | Transform | Display
To display: Select a Magic Wand stencil shape in the FX Viewer or the explorer and press Enter to open its property editor.
These options allow you to set the attributes of existing Magic Wand stencils.
• In both paint clips and vector paint layers, stencils are temporarily stored as selection shapes. You can find them in the explorer under the FXTree > Paint Selection node. This allows you to edit stencils after you draw them, but before you make changes to the selected areas.
• In vector paint layers, stencils are stored as selection shapes, and you can edit their properties to changes the selection even after you’ve modifies the selected region. Selection shape nodes are stored under the VectorPaint > ShapeList node. You can select the shapes from the explorer or from within the FX Viewer.
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Mode |
Choose one of the following selection modes. RGB: neighboring pixels are selected if their RGB values match those of the selected pixel. HSV: neighboring pixels are filled if their Hue, Saturation, and/or Value values match those of the selected pixel. |
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Anti Alias |
Softens the edges of the filled area. The fill fades out at the edges over a distance defined by the Tolerance setting. |
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Feather |
Blurs the edge of the selected area. The higher the value, the larger the blurred area. |
RGB
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Tolerance |
When Mode is set to RGB, specifies how closely a neighboring pixel’s RGB values must match those of the selected pixel before the pixel is selected. A value of 0 means that only pixels that match the selected pixel exactly are selected. Raising the Tolerance value broadens the range of “matching” RGB values such that pixels with increasingly dissimilar RGB values are selected. Setting the value to 100 fills/selects the entire image. |
HSV
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Hue/Saturation/Value |
When Mode is set to HSV, specifies how closely a neighboring pixel’s individual Hue, Saturation, and/or Value values must match those of the selected pixel before the pixel is selected. As with the RGB mode’s Tolerance setting, the lower the values, the more closely a pixel must match the selected pixel’s Hue, Saturation, and/or Value value before it is filled. |
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Action |
Specifies the action that the mask performs. Choose one of the following: Set Selection: the region defined by the stencil is selected. Add To Selection: the region defined by the stencil is added to existing stencil selections. Remove From Selection: the region defined by the stencil is removed from existing stencil selections wherever they intersect. Intersect Selection: causes the region where the stencil and existing stencil selections exist to be the selected region. |
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Enable |
Toggles the stencil. When deactivated, the stencil is muted. |
Move
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X/Y |
Translates the selection shape from its initial position in X and/or Y. The values are in pixels. |
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Name |
Displays the selection shape’s name in the explorer. You can change it by typing a new name in the text box. |
Autodesk Softimage v.7.5