Creates a glow effect over a background clip, taking color from a second clip, and optionally compositing an RGBA foreground clip over the top. The glow radiates from a user-defined center; the color of the glow is taken from the color glow clip at the position of the edge of the masked area in the foreground clip.
Requires a Background (Any), a Color Glow (RGB) and a Foreground (RGBA).
Produces an Output (Any).
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Amount |
Sets the brightness of the glow. Set any floating-point value using the treadmill; 0 is no brightness (and therefore no glow),1 is the brightness of the original color. |
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Center X/Y/Z |
Set the center of the glow as a normalized proportion of the image. Set any floating-point values using the treadmills. The Z value has no effect. |
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Glow Length |
Sets the point of complete falloff of the glow as a normalized proportion of the vertical size of the image. Set any floating-point value using the treadmill. |
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Glow Offset |
Sets the brightest point of the glow as a normalized proportion of the vertical size of the image. Set any floating-point value using the treadmill; 0 sets the brightest point to be the center of the glow, positive values move the brightest point outwards. |
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Inward Glow |
If the center of the glow is not within the masked area, sets whether or not glow starts before masked area is encountered. |
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Composite |
Sets whether or not foreground clip is composited over the glow. |
Controls this operator’s Mask Options.
Controls this operator’s Output Options.
Autodesk Softimage v.7.5