| Parser | Variables | Graph | Mask | Output | Using Parser Expressions
Applies a mathematical expression to the pixels of an input clip. When the image format is floating-point or half-float (HDR) values, negative values are not clamped to zero.
Requires an Input 1 (Any).
Can optionally take an Input 2 (any) and an Input 3 (Any).
Produces an Output (Any).
|
Pixel |
Sets the expression to be applied to the pixels. |
Accesses nine variables that you can use in expressions. For example, you can program an image shift with the expression pixel (x-c1,y-c2) and animate it with the c1,c2 sliders.
|
a1, a2, a3 |
Lets you animate values with a range of 0 to 30. |
|
b1, b2, b3 |
Lets you animate values with a range of 0 to 1. |
|
c1, c2, c3 |
Lets you animate integer values with a range of 0 to 30. |
|
Graph |
Lets you animate values using a graph. |
Controls this operator’s Mask Options.
Controls this operator’s Output Options.
Autodesk Softimage v.7.5