Distort an image by moving the pixels according to changes of intensity in the mask. The pixels are moved by a distance proportional to the amount of change. The effect causes the image to appear as though seen through a piece of glass whose thickness varies in relation to the mask value. The best effects are achieved by using a soft-edged mask.
Requires an Input (Any) and a Bump Matte (A).
Produces an Output (Any).
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Bump Scale |
Sets the scale of the effect. The larger the value, the greater the effect. If a negative value is given, the bump will be recessed. |
Controls this operator’s Mask Options.
Controls this operator’s Output Options.
Autodesk Softimage v.7.5