The Texturizer effect integrates a surface texture with an image.
|
Name |
Specifies the operator’s name. |
|
Opacity |
Sets the opacity of the effect over the input image. A value of 0 makes the effect completely transparent, while a value of 100 makes it completely opaque. |
|
Use Alpha As Mask |
Uses the input image’s alpha channel as a mask for applying the effect. The effect is fully applied to areas of the image where the alpha channel is white, and not at all to areas where it is black. |
|
Run Effect On |
Enable the RGB and/or Alpha options to specify whether the effect is applied to the RGB channels, the Alpha channel, or both. |
Texture Controls
|
Texture |
Select a predefined texture. |
|
Light Position |
Specifies the position from which to illuminate the image. For best results, select a light source that is perpendicular to the dominant direction of the texture. |
|
Scaling % |
Scales the texture by a specified percentage. |
|
Relief |
Increase this value to increase the depth and relief of the texture. |
Autodesk Softimage v.7.5