You’ve just spent days perfecting your character’s hair style. Great. And now your client likes it so much that she wants all the other characters to have the same style ... by tomorrow! Don’t panic—you can do it easily by using the Copy Style command on Hair toolbar. This command copies the styling done on the guide hairs from one hair object to another. This makes it easy to share the same style among a number of objects, or groom the hairs on a low-resolution version of your model, then copy the finished style to the hair on the high-resolution version.
You can copy styles between objects that have similar but not necessarily identical topologies. You can even copy styles between hair on a polygon object and hair on a NURBS object: the geometry doesn’t matter.
Here are some tips to consider before copying hair:
• Size does matter: copying styles between objects of vastly different sizes won’t give you the best results. This may give you a fairly similar style, but the guide hairs are not the same scale.
• Copying between very different topologies is not advisable, and orientations of the guide hairs may be different.
• Both hair objects must be of the same type meaning that you can’t copy a style between hair generated from curves and hair generated from any other object. The hair objects created for each method are different.
• Make sure that dynamics is off for both hair objects involved in the copying process. You can either mute the dynamics operator or delete it.
To copy hair styles between objects
1. Select the hair object (not just tips, strands, or points) to which you want to copy the new style.

2. Choose Modify > Copy Style on the Hair toolbar.
3. Pick the hair from which you want to copy the style.
The hair style is copied to the hair you had initially selected.

Autodesk Softimage v.7.5